RimWorld

RimWorld

Biological Warfare
𝃚 20 Apr, 2024 @ 8:43am
visual bug for gas launchers
The gas launchers are probably only supposed to change the ammo part for different diseases but the entire color changes.

like the entire launchers are colored purple yellow etc.
they look normal on the ground but while equipped by a pawn they change color.
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Showing 1-4 of 4 comments
BlueEagle421  [developer] 20 Apr, 2024 @ 9:06am 
Most of the items have fully colored icons in menus. This is how the base game shader works. It shouldn't be fully colored after equipping, but I'm unable to reproduce it with no additional informations. Do you have other mods installed?
𝃚 20 Apr, 2024 @ 9:10am 
Originally posted by BlueEagle421:
Most of the items have fully colored icons in menus. This is how the base game shader works. It shouldn't be fully colored after equipping, but I'm unable to reproduce it with no additional informations. Do you have other mods installed?
after equipping they show up correctly on the pawn but if you see in their inventory they show up colored.
I had a few mods, two being your other two mods and VE mechanoids and framework.

I will show u a screenshot and only load bio warfare and needed mods.

https://imgur.com/a/Hu82fQ5
BlueEagle421  [developer] 20 Apr, 2024 @ 9:15am 
Unfortunately this is how Rimworld shaders work. I'm not doing any custom rendering in this mod and don't consider this to be a major issue. A solution is to create all the textures manually, but I'm trying to avoid it. Hope that clears things up. Cheers!
𝃚 20 Apr, 2024 @ 9:17am 
Originally posted by BlueEagle421:
Unfortunately this is how Rimworld shaders work. I'm not doing any custom rendering in this mod and don't consider this to be a major issue. A solution is to create all the textures manually, but I'm trying to avoid it. Hope that clears things up. Cheers!
I see, thats too bad.
Thanks for the info.
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Showing 1-4 of 4 comments
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