Garry's Mod

Garry's Mod

Doctor Who NP Dalek NPC [FIXED]
Ideas For Future Updates
Thought about making this to help decongest some of the conversations about what's going to be in the next update, what we'd like to see, and stuff like that, and move it to a fourm.

So to start this off, what'd I like to possibly see are some different skins (if the creator doesn't want to, that's understandable), and have it fixed so if I hit parts of the Dalek that swivel around don't swivel back.
< >
Menampilkan 1-15 dari 64 komentar
YES!
He should make it move and have movement FX
it can move go on the map gm_bigcity or typ in the cammand nav_generate
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
i agree with Dcwasteland3r. it would add a challenge of trying to destroy the dalek.btw the episode hes talking about is rememberance of the daleks.however i also think you should focus more on the dome and eye movement and possibly some more talking.thanks :)
Murrzipan  [pengembang] 1 Nov 2014 @ 4:47pm 
I have seen rememberece of the daleks yes. Pretty Neat-o if you ask me
I have tried to get the head to swivel; nothing fruitful yet
Talking maybe

The next two things I am mainly working on right now are npc interactions and a laser effect
Both kind of work but not quite
nice! im looking forward to the next update!!!
Murrzipan  [pengembang] 2 Nov 2014 @ 3:34am 
so am I, it might take a while though
Diposting pertama kali oleh DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
actually they can be killed by explosives(like C4 from the CSS M9K weapons mod)
Murrzipan  [pengembang] 7 Nov 2014 @ 7:05am 
Oh yes forgot to mention, grenades/rpg can kill them, however a clash between the star wars weapon and doom mods seems to make them invincible?
Just thought of the next NPC idea. The Autons. The hand gun could be a gun for players also.
It should also be easy to make them as you can use Rebel NPCs, just mess with the faces so they look funny.
teeleedee 16 Nov 2014 @ 8:12pm 
@ Kask Daxxe
can you make a dalek npc but a diffrent dalek the 1960s dalek The Dead Planet (The Daleks,1963,William Hartnell) please i want to see it verry quickly
give him time my freinds...give him time.
SimBoi 28 Nov 2014 @ 6:32pm 
Diposting pertama kali oleh DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
Daleks are killable by bullets all the time the doctor says it can be killed by bullets
Terakhir diedit oleh SimBoi; 29 Nov 2014 @ 5:25pm
< >
Menampilkan 1-15 dari 64 komentar
Per halaman: 1530 50