Garry's Mod
Doctor Who NP Dalek NPC [FIXED]
Ideas For Future Updates
Thought about making this to help decongest some of the conversations about what's going to be in the next update, what we'd like to see, and stuff like that, and move it to a fourm.

So to start this off, what'd I like to possibly see are some different skins (if the creator doesn't want to, that's understandable), and have it fixed so if I hit parts of the Dalek that swivel around don't swivel back.
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Radioactive Grass 12 Thg10, 2014 @ 12:10pm 
YES!
zombiepersonguy 12 Thg10, 2014 @ 6:14pm 
He should make it move and have movement FX
it can move go on the map gm_bigcity or typ in the cammand nav_generate
Bad Hombre DC 25 Thg10, 2014 @ 7:43pm 
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
IIIPegasusIII 28 Thg10, 2014 @ 12:23am 
i agree with Dcwasteland3r. it would add a challenge of trying to destroy the dalek.btw the episode hes talking about is rememberance of the daleks.however i also think you should focus more on the dome and eye movement and possibly some more talking.thanks :)
Murrzipan  [nhà phát triển] 1 Thg11, 2014 @ 4:47pm 
I have seen rememberece of the daleks yes. Pretty Neat-o if you ask me
I have tried to get the head to swivel; nothing fruitful yet
Talking maybe

The next two things I am mainly working on right now are npc interactions and a laser effect
Both kind of work but not quite
IIIPegasusIII 2 Thg11, 2014 @ 1:03am 
nice! im looking forward to the next update!!!
Murrzipan  [nhà phát triển] 2 Thg11, 2014 @ 3:34am 
so am I, it might take a while though
Nguyên văn bởi DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
actually they can be killed by explosives(like C4 from the CSS M9K weapons mod)
Murrzipan  [nhà phát triển] 7 Thg11, 2014 @ 7:05am 
Oh yes forgot to mention, grenades/rpg can kill them, however a clash between the star wars weapon and doom mods seems to make them invincible?
deadparrot96 8 Thg11, 2014 @ 10:04am 
Just thought of the next NPC idea. The Autons. The hand gun could be a gun for players also.
deadparrot96 8 Thg11, 2014 @ 10:06am 
It should also be easy to make them as you can use Rebel NPCs, just mess with the faces so they look funny.
teeleedee 16 Thg11, 2014 @ 8:12pm 
@ Kask Daxxe
can you make a dalek npc but a diffrent dalek the 1960s dalek The Dead Planet (The Daleks,1963,William Hartnell) please i want to see it verry quickly
IIIPegasusIII 17 Thg11, 2014 @ 9:56am 
give him time my freinds...give him time.
SimBoi 28 Thg11, 2014 @ 6:32pm 
Nguyên văn bởi DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
Daleks are killable by bullets all the time the doctor says it can be killed by bullets
Lần sửa cuối bởi SimBoi; 29 Thg11, 2014 @ 5:25pm
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