Garry's Mod

Garry's Mod

Doctor Who NP Dalek NPC [FIXED]
deadparrot96 11 października 2014 o 13:25
Ideas For Future Updates
Thought about making this to help decongest some of the conversations about what's going to be in the next update, what we'd like to see, and stuff like that, and move it to a fourm.

So to start this off, what'd I like to possibly see are some different skins (if the creator doesn't want to, that's understandable), and have it fixed so if I hit parts of the Dalek that swivel around don't swivel back.
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Wyświetlanie 1-15 z 64 komentarzy
Radioactive Grass 12 października 2014 o 12:10 
YES!
zombiepersonguy 12 października 2014 o 18:14 
He should make it move and have movement FX
Radioactive Grass 13 października 2014 o 17:31 
it can move go on the map gm_bigcity or typ in the cammand nav_generate
Bad Hombre DC 25 października 2014 o 19:43 
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
IIIPegasusIII 28 października 2014 o 0:23 
i agree with Dcwasteland3r. it would add a challenge of trying to destroy the dalek.btw the episode hes talking about is rememberance of the daleks.however i also think you should focus more on the dome and eye movement and possibly some more talking.thanks :)
Murrzipan  [producent] 1 listopada 2014 o 16:47 
I have seen rememberece of the daleks yes. Pretty Neat-o if you ask me
I have tried to get the head to swivel; nothing fruitful yet
Talking maybe

The next two things I am mainly working on right now are npc interactions and a laser effect
Both kind of work but not quite
IIIPegasusIII 2 listopada 2014 o 1:03 
nice! im looking forward to the next update!!!
Murrzipan  [producent] 2 listopada 2014 o 3:34 
so am I, it might take a while though
Początkowo opublikowane przez DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
actually they can be killed by explosives(like C4 from the CSS M9K weapons mod)
Murrzipan  [producent] 7 listopada 2014 o 7:05 
Oh yes forgot to mention, grenades/rpg can kill them, however a clash between the star wars weapon and doom mods seems to make them invincible?
deadparrot96 8 listopada 2014 o 10:04 
Just thought of the next NPC idea. The Autons. The hand gun could be a gun for players also.
deadparrot96 8 listopada 2014 o 10:06 
It should also be easy to make them as you can use Rebel NPCs, just mess with the faces so they look funny.
teeleedee 16 listopada 2014 o 20:12 
@ Kask Daxxe
can you make a dalek npc but a diffrent dalek the 1960s dalek The Dead Planet (The Daleks,1963,William Hartnell) please i want to see it verry quickly
IIIPegasusIII 17 listopada 2014 o 9:56 
give him time my freinds...give him time.
SimBoi 28 listopada 2014 o 18:32 
Początkowo opublikowane przez DCWasteland3r:
I have just one suggestion. Make them able to be killed by explosives, but not bullets, kind of like striders. There is actually a doctor who episode where someone uses an RPG to kill a Dalek, so It would make sense, and give players a way to actually fight them.
Daleks are killable by bullets all the time the doctor says it can be killed by bullets
Ostatnio edytowany przez: SimBoi; 29 listopada 2014 o 17:25
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