Halo: The Master Chief Collection

Halo: The Master Chief Collection

Containment Breached | Endless Halo 2 AI War
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III AVIATOR III  [developer] 25 Apr, 2024 @ 12:43pm
Spectator Tools Guide Thread - Please Read
With this mod, I have created a few functions that can be used by players to mess around with, or to assist with spectating the AI battle. Below is a brief description of how you can access these new abilities.

As of version 1.0 of this mod, there are 3 functions you can toggle. These buttons are located on top of one of the central Forerunner structures, and is only accessible with the Acrophobia skull or the Covenant's Banshee. Once you reach them, you will see three panels. Going from left to right:

1. No Enemies Mode - Turn this on to make the opposing faction allied with the player. They will still fight your friendly AI, and totally ignore you. This function is ideal for players who wish to spectate battles or want to look through the battlefield for gear uninterrupted. Turn the switch off to reset the teams back to default.

2. Delete all AI - This one speaks for itself. Press this button to delete all AI on map. This can be useful if you want to restart a battle from scratch without having to return to the pregame lobby.

3. Spawn Scarab Guns - Everyone's favorite weapon from the H2 campaign. Press this button to spawn 2 Scarab Guns on the opposite central structure. This button can be pressed to respawn these weapons again in the event you lose them.

I hope you all enjoy these new controls. Don't worry - more functions will be coming with future updates!
Last edited by III AVIATOR III; 25 Apr, 2024 @ 4:46pm
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Showing 1-2 of 2 comments
lil carmine 26 Apr, 2024 @ 5:35am 
amazing! please add this to all of your maps! keep up the amazing work!
Last edited by lil carmine; 26 Apr, 2024 @ 5:35am
III AVIATOR III  [developer] 26 Apr, 2024 @ 12:40pm 
Originally posted by lil carmine:
amazing! please add this to all of your maps! keep up the amazing work!
Will do! These controls will be placed on all of my other H2 mods. I’m also probably going to add in the AI squad control switches from my H3/Reach mods into the H2 projects.
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