Project Zomboid

Project Zomboid

Firearms B41 Revamped
 This topic has been pinned, so it's probably important
Jay  [developer] 10 May, 2024 @ 12:33pm
Bug Reports
If you come across any bugs, please feel free to go in depth here
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Showing 1-15 of 71 comments
hea 12 May, 2024 @ 1:03pm 
Also something is messing with recipes names and stuff. Especially with bayonets.
Rightclick on .223 rounds shows an error
Jay  [developer] 12 May, 2024 @ 3:31pm 
I'm not able to replicate that error. The recipe names are also working properly. Can you check if it's another mod or due to a mod conflict?
BigBear 16 May, 2024 @ 6:24pm 
Some of the ammo like .30-06, .30 carbine, and .357 isnt showing for some reason, the only gun related mods i have enabled at the moments is ATRO, inspect weapon, and load all magazines
Jay  [developer] 17 May, 2024 @ 7:00pm 
@Vt3434 - Looking from your mods it doesn't seem like a mod conflict. There's no .30 carbine, but if you're having trouble finding them 3006 is a bit rarer. If you're talking about debug mode and you can't find it try to search for 3006 and 357.
BigBear 18 May, 2024 @ 10:46am 
ok, well it turns out there was a mod conflict, load all magazines was the issue, as soon as i disabled it i could open .30-06 ammo boxes again
BigBear 18 May, 2024 @ 10:46am 
ill try to enable it again and see if it really was just to be sure
bip 19 May, 2024 @ 12:56pm 
The rifle slings in the submod are missing their worn model's textures.
Last edited by bip; 19 May, 2024 @ 12:56pm
odebate 24 May, 2024 @ 7:36pm 
9mm Silencer appears to not reduce the sound tile radius of the Glock.
Last edited by odebate; 24 May, 2024 @ 7:36pm
theYuis 25 May, 2024 @ 1:21am 
Improvised shotgun light model is misplaced and doesnt work.
Last edited by theYuis; 25 May, 2024 @ 1:21am
Kron220 1 Jun, 2024 @ 12:28am 
Reattached bayonets regain full durability
Dobonhonkeroo 3 Jun, 2024 @ 11:42am 
Flashlight doesn't work, enabled mods are; Firearms B41 Revamped, Cheat Menu: Rebirth (used for bug testing).

Would like to know if this is is prevalent for others.
alpharunner 8 Jun, 2024 @ 6:26pm 
Revolvers have a 'Chambered' round in them. This causes them to be racked before being able to be used. Additionally they hold one extra round because of this.
Yuri-chan 9 Jun, 2024 @ 1:02pm 
Originally posted by Dobonhonkeroo:
Flashlight doesn't work, enabled mods are; Firearms B41 Revamped, Cheat Menu: Rebirth (used for bug testing).

Would like to know if this is is prevalent for others.

Same for me. Flashlight doesn't work until I turn it off, put it back in my inventory, take out battery and then put it back, and then equip flashlight by pressing key for light (f in my case).

Flashlight equipped after this actions from inventory still doesn't work.

No errors in console.
Last edited by Yuri-chan; 9 Jun, 2024 @ 1:04pm
A SpaceFox™ 29 Jun, 2024 @ 3:01am 
two times on two seperate saves I'll find a gun case with an M1 Garand with a clip and a box of .30-06 ammo but I'm not able to remove the ammo from the box to use it, like the right clip options just let me equip the box itself to my Primary/Secondary or drop/place the item.
A SpaceFox™ 29 Jun, 2024 @ 3:42am 
Originally posted by A SpaceFox™:
two times on two seperate saves I'll find a gun case with an M1 Garand with a clip and a box of .30-06 ammo but I'm not able to remove the ammo from the box to use it, like the right clip options just let me equip the box itself to my Primary/Secondary or drop/place the item.

It was caused by the mod "Open ammo boxes while walking" despite claiming compatibility. Turned it off and the ammo box was open-able again.
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