Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm currently working on texturing thoes mushy areas bit-by-bit. :)
Probably updating the map tomorrow since i allready got some more areas painted.
I'm afraid the Essence Editor does not have any tools for optimizing as far as I know, but I will look into it anyway to see what can be done.
I suspected this might be a problem for some users due to the map size, it is pretty much as big as you can make it.
I haven't had any lag when using standard game settings (100 popcap, no mods) but i'm intrested to know what others experience, so may I ask what your spec's are and if you used any mods?
Move the bases range closer to the middle by 100. That should create a faster start without having to resize anything for testing.
While I like the man-power points in the middle, it was very easy to cap them and place a medical bunker / retreat point. Maybe change them to low-ammo or fuel. Good work.
Thanks, intresting to know. Have fun!
Very good map, but the building in the spawn zone of one of the base on the right is a little disadvantage to build in the limit of the zone because the engineers have to go around it before reach the construction zone