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Αναφορά προβλήματος μετάφρασης
Bandits sneak during night deactivated (sneaking bandits are extremely silly and easy to kill). Also they carrying flashlighs off, since makes them easy to spot.
Only 4 bandit waves activated:
From day 1-10 i have desperate citizens in wandering mode, groups of 3 per spawn, chance to spawn 1,0.
Day 2-10 also have psychopaths in raid mode, groups of 3, chance of spawn 0.8.
After day 5-50 i have criminals in random mode, groups of 4, chance of spawn 0.5. 30-40% chance of pistols and rifles, 2 mags for all.
Day 10-100 private militias in wandering mode, groups of 6, chance of spawn 0.8, set pistols and rifles to 80-70% and 4 mags, they will all stop spawning in less than a year but will be a constant threat for your supply runs during that time.
Day 100-1000 criminals in random mode, groups of 8, spawn 0.6, pistols and rifles 80-60% 4 mags, they should be some kind of late-game threat.
-I hope these settings work as expected, i never got to live after day 10 (skill issue, stupidity, some mod updating and breaking my save, etc) so im not sure how much raids you will get per day or week, i hope it works!
:(
Have in mind that its risky playing like that but personally find it extra fun. You should add some more waves if you want to have more chances to come across humans now that the spawn chances were balanced by its developer.
Thanks man! I didn‘t know that it was you who deleted it. I thought that the commenter just decided otherwise.😅
Thanks for all your recommended settings. I will definitely check them out when i get back online.
Where is the wave activator?? or am i blind
In Sandbox settings, the waves are simply named "Wave ..." with the number of each wave from 1-12, you click the one you want to modify or deactivate.
is this in the bandit mod settings like the clans??? or literaly in the vanilla sandbox settings
At lower levels that's ok-ish, but for the longer surviving players I want there to be a frequent flow of events to challenge them a little and keep them engaged.
Would raising spawn rates from something like 2.5 to 15 or 20 be too high. My interpretation is that a value of 20 means a 20% chance of a wave spawning per game hour, which is ~10 minutes.
That still doesn't seem like a very high chance. Any advice or correction welcomed.
Hi, can i ask you where i can find Bandit settings on multiplayer server... i dont have these settings at all... i can share my screenshot, but really i dont have these setting in Sandbox on multiplayer
The probability calculation of seeing one bandit over one 24 hour game day is: 1 - (4/5)^24
Or a 99.53% chance to see at least one bandit per game day when set to 20% chance per game hour.
You generally want to be putting these settings incredibly low. For example, a 2% chance to spawn every hour still gives a 38% chance for a bandit to spawn per 24 hours: 1 - (98/100)^24