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+ I would add the ability for the mod to change the parameter in the sandbox that disables the ability to spawn near the base. And then we have a gameplay that we will meet bandits only when we explore the world.
Yes, it's a great idea, but not when a car with barricades appears at your closed base XD
Im guessing it wouldnt stop them from climbing fences or removing barricades, just the spawning outside.
Yeah the barricades are really annoying, I've had to remove two sets of spawned barricades and cars from my base now
Hope @Slayer introduces an option to toggle bandit structures
I haven't need able to find the code that govens what you describe in the source code. If I find it I will see if I can refuse it