Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
hi 18 Jan @ 5:49pm
Dont like this
You find a friendly
Friendly shoots up his ammo randomly at every ♥♥♥♥♥♥♥ zed he sees
Goes into melee and Loses
(veteran btw)

Gets stuck everywhere
-->Crash

load up

Vet disappeared.


Im guessing they dont persist through saves either and at this point, i really dont ♥♥♥♥♥♥♥ care to check out anymore

What is this supposed to add in value for B42?


Theres claims that they go Fishing and do all this stuff, recognise your base etc.

None of that is existant.

They painstakingly follow you, get stuck on every Zed in sight
You have zero controll over these things except for the 'guard this' option
To which they only reply AFTER they are done killing EVERYTHING

Also: if you have zombies approaching from the north, They will path north for no reason, it would be a nice idea to implement a feature that would calculate a 'is it safe to shoot from this distance' and if not - walk back to a place that is.
Last edited by hi; 18 Jan @ 5:53pm