Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Spawn distance
I have it so only unfriendly wanderers and guards will spawn at lower rates and I want to put the distance as high as I can so 100 from what the mod says but at 100 they seem to stop spawning. My goal is to get them spawning as far as I can from 50-100 and turn off the icon that tells me so they will be just random roaming AI that I may or may not need to deal with. Is there a sweet spot number or do I need to just build a new world to test and just start at 100 with 100% spawn chance and lower by 1 until it seems to work?