Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Shy asian guy 21 ENE a las 10:06 a. m.
bandits running right to me
i reaed something about raiders knowing exactly where i am, its kind of annoying to be in a place for hours and then raiders just run in with 50 zombies chasing them, how do i disable the npcs that instantly know my location and drag everything to me? i tried but dont see any raiders in the options, which clans would i have to disable to get rid of these types of npcs? i want hostile npcs just not ones that homing missle directly to me

also wondering if is normal that all the npocs friendly or not drag entier hordes of zombies with them every time??
Última edición por Shy asian guy; 21 ENE a las 4:21 p. m.
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Zombae 21 ENE a las 8:11 p. m. 
in sandbox setting right under the 'bandits general' you should see options for each individual clan(I only have 7 active), and you can change their type from raider, i recommend wander because guards are will hold up in a base, you can even change how often they have gun (I put extremely low because or else there are too many guns in the world), and chance of being friendly npcs instead of just murder hobos, and set them to start later and farther away from me to give me some beginner breathing room
Shy asian guy 22 ENE a las 1:14 p. m. 
Publicado originalmente por Zombae:
in sandbox setting right under the 'bandits general' you should see options for each individual clan(I only have 7 active), and you can change their type from raider, i recommend wander because guards are will hold up in a base, you can even change how often they have gun (I put extremely low because or else there are too many guns in the world), and chance of being friendly npcs instead of just murder hobos, and set them to start later and farther away from me to give me some beginner breathing room

ah so enemy ai model is how they behave? i thought it was just their clothes model or something, thanks!
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