RimWorld

RimWorld

Android tiers (Unofficial 1.5 Update) [Unmaintained]
Ponster Menis 24 Jun, 2024 @ 12:51pm
Crashing whenever there's a living android on the map (resolved)
Last edited by Ponster Menis; 11 Jul, 2024 @ 5:32am
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Showing 1-14 of 14 comments
SeniorFight  [developer] 26 Jun, 2024 @ 4:17am 
The logs show multiple mod mismatches and incompatibilities, you're probably using a lot of mods which rimworld is known to not like.
Try to put Android tiers on the bottom of the load order. This should help with crashes, but if it does not please try to test one mod at a time and see which one causes incompatibility with Android Tiers as I can't determine from the crash logs what caused this.
Seems the mod "AreaInclusionExclusion" causes a lot of spam errors, might be unrelated but please try sending the error logs to that mod author too to see if he can help. Or try to disable it, spawn a caravan and see if the crashes still occur.
Ponster Menis 27 Jun, 2024 @ 10:24am 
I've tried putting Android tiers on the bottom of the load order and removing Area inclusion exclusion from the mods, but I didn't try to add them one by one, I have like 100 / 150 of them :(

The logs : https://pastebin.com/08ZPfnY6
The video : https://www.youtube.com/watch?v=5927I1Skgc0
Ponster Menis 27 Jun, 2024 @ 11:42am 
It's likely related to the surrogates, but I have no clue why. Like I said, I've killed the pawn with the dev command and I can play normally
Ponster Menis 27 Jun, 2024 @ 1:01pm 
A caravan appeared and I couldn't pause the game before it crashes so I couldn't copy the logs, but I got the player.log

https://pastebin.com/4AFHqacb
SeniorFight  [developer] 28 Jun, 2024 @ 5:39pm 
To be frank there's just way too many mods.
I've searched a bit longer and found over few hundreds of errors from just other mods having incompatibilities between themselves.
Rimworld isn't optimized enough to reliably handle more than 20 mods. Giving it a hundred is bound to just crash at some point as there's just no way to patch for every single mod while they themselves cause errors in the background.
I'd recommend you try disabling larger mods one by one and see if it helps. I can't say for sure which one is causing your crash as there's just too many errors happening anyway.
Android Tiers is a large mod that changes a lot of mechanics, which will break your game if there's other larger mods that also touch the same classes and/or mechanics, like the caravan for example.
Rune 10 Jul, 2024 @ 1:16pm 
Ponster Menis, show me your mods list, I'll compare what mods we have and check them. I'm having the same issue.
Last edited by Rune; 10 Jul, 2024 @ 1:16pm
Rune 10 Jul, 2024 @ 4:10pm 
It's Death Rattle Continued at least for me and you. Thanks for sharing your mod list.
Ponster Menis 10 Jul, 2024 @ 4:36pm 
I will try to remove it, tell me if it fixed the problem for you, I'll do the same ! Thank you for the help, comrade !
Rune 10 Jul, 2024 @ 4:50pm 
Sorry I should have bin more clear, yes removing Death Rattle Continued [1.2+] fixed the problem for me. :steamthumbsup:
Ponster Menis 10 Jul, 2024 @ 5:25pm 
Oh HAHAHAHA, thank you !
Rune 10 Jul, 2024 @ 10:10pm 
I wouldn't say its fixed, maybe resolved if your willing to give up that mod, but I'd love to keep them both If it ends up being patchable, Mr. Dev.
Rune 11 Jul, 2024 @ 5:19pm 
Found a temporary workaround. If you use cherry picker, you can disable the low network signal hediff, it should stop the crashing till it gets fixed.
SeniorFight  [developer] 26 Jul, 2024 @ 12:55am 
I will take a look at DRC, never used this mod and i'll see what happens when it's installed. Thanks for pinning it down to it!
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