Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Specifically this breaks Phalangitis's hoplites_reformed.pack which is the best phalanx formation mod currently available.
Units definately impacted: Heroes of Sparta, Periokoi Hoplites, Royal Spartans and Spartan Hoplites.
Phalangitis said that the reason why the units I mentioned don't show primary weapons (spears) is due to the lack of swords. I don't know if this is actually the case. Doesn't make any sense to me personally but I think he looked at your files to determine this.
Just wanted to clarify what the actual problem is when the two mods are combined.
Also to note I run yours above his in the Mod Manager. Running his above yours overwrites those units skins completely which is not helpful when it's yours I want to see. :)
http://forums.totalwar.com/showthread.php/132708-Rome-2-launcher-crashing-can-t-use-mods-w-o-manager-can-still-play-game