Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
Specifically this breaks Phalangitis's hoplites_reformed.pack which is the best phalanx formation mod currently available.
Units definately impacted: Heroes of Sparta, Periokoi Hoplites, Royal Spartans and Spartan Hoplites.
Phalangitis said that the reason why the units I mentioned don't show primary weapons (spears) is due to the lack of swords. I don't know if this is actually the case. Doesn't make any sense to me personally but I think he looked at your files to determine this.
Just wanted to clarify what the actual problem is when the two mods are combined.
Also to note I run yours above his in the Mod Manager. Running his above yours overwrites those units skins completely which is not helpful when it's yours I want to see. :)
http://forums.totalwar.com/showthread.php/132708-Rome-2-launcher-crashing-can-t-use-mods-w-o-manager-can-still-play-game