UBOAT
CourseLine+ - 2024.1
StuKa  [developer] 3 Jul, 2024 @ 11:22am
Bugs / Mod Conflicts
Please post here if you encounter any issues.
Last edited by StuKa; 3 Jul, 2024 @ 2:38pm
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Showing 1-15 of 53 comments
DarkRaven 3 Jul, 2024 @ 12:29pm 
The issue I was having is seemingly an edge case.

Reproduction: Start a new campaign (I've been using U-48 for consistency). Accept a mission. Send telegraph order to undock.

Result: Invisible course lines.

Resolution: Restart game and load save.
StuKa  [developer] 3 Jul, 2024 @ 12:55pm 
Thanks for your initial report and further testing, DarkRaven. I was able to reproduce it now as well. I'll put this in the mod description along with the workaround. Have an idea of what's going on, just need to figure how to fix it now.
StuKa  [developer] 3 Jul, 2024 @ 2:36pm 
In the process of testing potential fixes for this. It's a little more stubborn than I'd hoped it'd be...always is!
Actionjackson 4 Aug, 2024 @ 5:49am 
Oh, i thought it is a bug with one of my other mods... like no spoilers. Good to know that a reload fixes it.
Baron [29th ID] 24 Aug, 2024 @ 1:29pm 
When Ctrl + Right Clicking on contact direction and "intercept not possible" message pops up it spams the whole map with 100 lines but disappears after course change. Furthermore speed on Telegraph always shows 0 Kn.
StuKa  [developer] 24 Aug, 2024 @ 1:32pm 
Originally posted by Baron 29th ID:
When Ctrl + Right Clicking on contact direction and "intercept not possible" message pops up it spams the whole map with 100 lines but disappears after course change. Furthermore speed on Telegraph always shows 0 Kn.

Thanks for reporting, I'll look into intercept issue.

This doesn't interact with the telegraph at all, I don't think this is causing that issue.
StuKa  [developer] 24 Aug, 2024 @ 1:52pm 
The intercept not possible spam should be fixed now. Please let know if you still encounter it after updating.
Leenday 24 Aug, 2024 @ 2:39pm 
Don't really know how to bug report this. So if you make your route from the port, last leg is always 10km, bugs out and stays on the map until game reboot. https://imgur.com/rZkCuwM
Leenday 24 Aug, 2024 @ 2:52pm 
Also it really makes telegraph 0 kn for some reason after some time idk why. I literally only use your mods and this is the only one that updated so I guess it is actually causing the issue.

Cool update though, I hope these are easy to solve small issues.
Last edited by Leenday; 24 Aug, 2024 @ 2:55pm
StuKa  [developer] 24 Aug, 2024 @ 2:56pm 
Originally posted by Leenday:
Don't really know how to bug report this. So if you make your route from the port, last leg is always 10km, bugs out and stays on the map until game reboot. https://imgur.com/rZkCuwM

Thanks for reporting, I was able to reproduce on my end.

This one might be a trickier fix on my end, but I was able to workaround it by disabling the ETA from the config file. If needed please try this until I can track it down.
StuKa  [developer] 24 Aug, 2024 @ 3:02pm 
Originally posted by Leenday:
Also it really makes telegraph 0 kn for some reason after some time idk why. I literally only use your mods and this is the only one that updated so I guess it is actually causing the issue.

Cool update though, I hope these are easy to solve small issues.

I will try to reproduce it. Very odd though. Does the button on top of the telegraph show 0? The only interaction I have with that is to update the label every time the UI button speed is updated. Not sure how that's breaking the telegraph.
Leenday 24 Aug, 2024 @ 3:04pm 
Yeah I guessed I'd disable ETA since you did a really awesome job with config and stuff.
It's okay to leave the port w/o route though so I don't mind even until it's fixed.

As for reports:
Kinda tricky to reproduce 0 kn bug. To be fair I can't yet, it happened to me once though.
I think telegraph bugs to 0 kn when you reach last ETA leg that was bugged (either by routing from the port or by that buggy intercept routing that the guy above encountered (that should be fixed I guess))
Leenday 24 Aug, 2024 @ 3:06pm 
Originally posted by StuKa:
Does the button on top of the telegraph show 0?
Yeah it really did say 0 kn right on the telegraph (above "Geschw." label) and it was very odd
StuKa  [developer] 24 Aug, 2024 @ 3:20pm 
I have a band aid fix for the docking ETA issue. It'll be about an hour, I'm working until then and want a few minutes to test properly before I upload.

It will just disable the ETA while you are docked, works again once undocked.
Leenday 24 Aug, 2024 @ 3:38pm 
I caught the "0 kn" bug again. I still don't know how to reproduce it. I guess it's something with reaching the last route leg OR reaching end of the route altogether.

So you see I reached the end of the route on Kleine Fahrt so telegraph is stuck on 4 kn now whatever I do.
https://imgur.com/a/NXORcwo
The game language isn't in english sorry
Funnily enough it even gives me correct speed on your ETA but telegraph speedometer is dead bugged. Telegraph itself is okay though, its clickable and it is not softlocked.
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