Project Zomboid

Project Zomboid

Vanilla vehicles animated
7seen 20 Aug, 2024 @ 6:56am
Fancy Handwork Fix
Hilvon has added a submod to address this! No need to follow anything from here.

First off: Great job on restoring the animations! And like you said, slowing down the animation would fix the fancy handwork mod visual bugs, but it wasn't slowed enough for it to be completely gone.

For anyone wondering how to fix it:
1) Find this file, (normally where you installed steam and the game) C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3281755175\mods\VanillaVehiclesAnimated\media\scripts\vehicles\ VVA_utility_scripts.txt
2) Make a copy as a backup first.
3) Open it with notepad or notepad++, up to you
4) Change any of the values (2.5 and 2.0) that have rate = before it to any number below 1.5

Why 1.5 you may ask: When Hilvon made the animation in Blender, it is a 2 second animation of the doors that are open set to close; rate = 2.5 means two and half times faster of the 2 second animation. By lowering the values you are effectively making the doors close and open slower, with 1.0 being the full 2 second animation.

Do post up questions here if there are any!
Last edited by 7seen; 24 Aug, 2024 @ 2:49pm
< >
Showing 1-3 of 3 comments
Hilvon  [developer] 24 Aug, 2024 @ 1:32pm 
Hi! Thank you for the advice. I added optional submod that slows animations as you adviced - so you don't need to resort to mod file editing to fix the issue (manual changes to mod files can cause multiplayer issues).

While this works as a crotch to cover up the issue, on unarmored vehicles this results in really slow animations. So I will keep digging for the cause...
Cinquieme 5 Dec, 2024 @ 3:08am 
I see "Vanilla Vehicles Animated : Don't Activate ! - ApocalypticallySlowDoors" so it's not safe to add for now ?
Hilvon  [developer] 5 Dec, 2024 @ 10:46am 
Originally posted by Cinquieme:
I see "Vanilla Vehicles Animated : Don't Activate ! - ApocalypticallySlowDoors" so it's not safe to add for now ?
That is a desperate attempt at solution. While it can fix the problem with animations failing to complete (which I am not sure it still does) it also makes doors that would have otherwise been fine, really slow to close.

However there is no harm in activating it, trying it out and if you don't like the side effects or it fails to resolve the problem, disable it afterwards.
< >
Showing 1-3 of 3 comments
Per page: 1530 50