Project Zomboid

Project Zomboid

Nuclear Future: An Experimental Nuclear Reactor
 This topic has been pinned, so it's probably important
Chaos  [developer] 18 Jan @ 9:34am
Patchnotes
V0.6.0.1 Hotfix
     
  • Coordinates for the pump adjusted from {5426, 6762, 0} to {5427, 6759, 0}.
Version 0.6
     
  • Eating nuclear material is now possible, although questionable (community request).
     
  • Local hosting compatibility fix: -> Fixed global power issues. -> Fixed door system issues.
     
  • Fixed the missing collision on the outer concrete walls of the perimeter fence.
     
  • The box in the reactor building's basement that blocked access to the parcel has been removed.
     
  • Coordinates for the pump adjusted from {8174, 11216, 0} to {5426, 6762, 0} to ensure compatibility with the "Rosewood Expansion" mod.
     
  • Map image on the diagnostic PC updated visually with the new pump coordinates.
     
  • Current GPS coordinates are now displayed on the RDD device screen.
     
  • Explosion sound fixed.
     
  • Mod Version check every day at 12 PM with a warning message.
     
  • In-game guide updated.
     
  • Various text changes.
     
  • Automatic removal of outdated entries from the radiated zones coordinates file when the entry is no longer up to date. These changes will only take effect after restarting the game, as the RadiatedZones mod reads the coordinates at the start.
     
  • It is recommended that users manually remove the old coordinates from the RadiatedZones mod when creating new worlds after the fallout, as the RadiatedZones mod does not automatically update them.
Last edited by Chaos; 17 Feb @ 3:00am