Slay the Spire

Slay the Spire

Soul Essences
Zecko  [developer] 27 Jul, 2024 @ 12:43am
Bug Report & Balancing Issues
This is my first ever mod so there are bound to be some balancing issues or bugs that I have missed during testing. It would be appreciated if you could report them here.
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Showing 1-4 of 4 comments
Aki 10 Aug, 2024 @ 5:00am 
I was able to try out the Nemesis Soul and I think it might be too strong since you're practically invincible every second turn. Unless I'm missing something it's just a straight up better Incense Burner, isn't it? If that's the case I also don't have any feedback on how to balance it better.

The limitation to being able to stack "only" 3 instances of intangible also doesn't seem like a big downside since stacking them is hard to begin with and you don't really need to do that to win fights.

I just wanted to share my thoughts, I appreciate the mod :steamthumbsup:
Last edited by Aki; 10 Aug, 2024 @ 5:01am
Zecko  [developer] 11 Aug, 2024 @ 5:38am 
Appreciate the feedback, I try to mimic the mobs' behaviours as much as possible which may lead to the effects being overpowered. Maybe instead of Intangible, it could be something like Buffer instead, where it only blocks a custom amount of instances of damage.
Aki 12 Aug, 2024 @ 9:32am 
Yeah, I can totally see what you're going for. The intangible part is definitely the most iconic thing Nemesis does.
Sagil 14 Sep, 2024 @ 7:24pm 
Ironclad Soul considers current HP rather than max HP to determine whether the effect gets triggered.
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