Garry's Mod

Garry's Mod

Team Fortress 2 Bots [FIXED]
 This topic has been pinned, so it's probably important
N00bGsav™  [developer] 11 Jan @ 8:45pm
Suggestions
ask something simple (please) i'm not that good at lua yet =)
Last edited by N00bGsav™; 23 Apr @ 4:36pm
< >
Showing 1-7 of 7 comments
N00bGsav™  [developer] 14 Jun @ 8:22am 
if anyone is reading this im making another thing with all of the cosmetics in the game (not all class there is too many lol)
Hastur 29 Jun @ 12:33am 
Something I mentioned on the other addon's suggestions page that I still think would be a good idea for bot navigation is to have bots that are on the same team not collide with each other, that way the whole team is less likely to get stuck on one corner.
4 words B.O.S.S
N00bGsav™  [developer] 1 Jul @ 12:00pm 
what do you mean? bosses?
TiiX 2 Jul @ 7:59am 
Would be nice if the MvM robots from the original could be restored somehow.
possible Support of custom factions or for SNPCs like VJ for example?
Hastur 4 Jul @ 5:46pm 
Originally posted by N00bGsav™:
what do you mean? bosses?
The 2022 remake had things like giant robots, tanks, sentry busters, and other enemies from TF2's MVM gamemode included. I think that's what they meant.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=352877666
Last edited by Hastur; 4 Jul @ 5:48pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50