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我帶阿比下本之後會在任務結束的時候直接閃退
請問有可能是哪些原因嗎?
DarkestEXE_Fix已經下載並弄好了
之所以如果主程序并非DarkestEXE_Fix的"局师傅主程序"时游戏会在回城时崩溃,是由于一个原版BUG"自定义祖产货币在回城结算时缺失对应框架",导致阿比在队伍中时,如果携带圣晶石和圣晶片回城会触发上述原版BUG。
這部分我重新覆蓋一次,顯示的都是覆蓋過去的那個時間
比方說我剛剛7:30覆蓋過去
Darkest.exe的文件修改日期就是2024/8/23/07:30
是我哪裏弄不對的嗎?
另外注意其余两个内存溢出的对策也要使用,一个是红钩官方命令【-disable_monster_pre_loading】(不含中括号,注意最前端的短横,不含空格),需要在暗黑地牢的steam启动项中输入,另一个是修改资源入口文件"DarkestDungeon\shared\resource_manager.setup"内的参数"max_resource_entries"的赋值,暂且请先使用90000这个值吧。
如果仍然不行的话,请添加我的steam好友,我具体帮你看一下问题在哪儿。
結果都還是閃退了
我在想是不是我模組排序問題了...
注意另一个非专属的英灵肖像系列饰品也有类似的套装惩罚机制:当一名英雄同时装备2个及以上的英灵肖像时,将禁用几乎一切技能,除非该英雄是阿比盖尔且羁绊等级已达10级。
FYI I fiddled around with stress/heroic halo files but I'm guessing there is no overlap between this mod and those.
1. Fury of Aforgomon from Outer God Aura doesn't seem to work, as when getting kills in Outer-God Mod I have never gotten an extra turn.
2. After reaching Bond 10 the Merlin relic seems to entirely stop working, both the equipped and inventory effect and whether it's equipped on Abigail or someone else. Though I will note that prior to getting a Bond 10 Abigail I had not used the inventory effect or tried to equip it on anyone else so I'm not sure if those didn't work before getting her Bond 10, but equipping it on Abigail herself did work prior to Bond 10.
3. After doing the Bond fight and increasing Abigail's Bond to 10, the visuals on Sleep-Inducing Roses have broken and it's just a bunch of white boxes.
Also just be clear, I have all the Abigail mods placed at the top of my mod list in the required order listed on the mod page, so this shouldn't be a mod conflict issue.
(1) Please make sure that you have corecctly installed the Darkest.exe Fix Patch.
Be ware that Redhook has just updated recently thus the exe might have been rolled back.
(2) Please make sure that you have correctly used the official commandline "-disable_monster_pre_loading".
Remember to do it again if you have re-installed Darkest Dungeon or moved to another computer.
(3) Please open the file "DarkestDungeon\shared\resource_manager.setup" with notepad, then change the value of "max_resource_entries" from 8192 to a significantly larger number, e.g. 90000.
Be ware that Redhook has just updated recently thus the value might have been rolled back.
If all the above three solution to the Overflow of Computer Memory are already there, but you still encounter white or black boxes, the reason might be that you have installed too many too many mods, or your computer memory is not enough (<=8GB).
Thank you for the report.
1. Aforgomon's extra turn can only be obtained when the kill is done by "direct damage" from skills or riposte. It cannot be obtained if enemy is killed by true damage (such as the Coordinate Attack from trinket Parris or other true damage mod trinkets) or dots (bleed and blight and ActorDots).
Besides, there is an old stubborn bug that the extra turn might somehow be redirect to wrong target under certain circumstance, leading to the weird result that monster gets one extra turn rather than Abigail herself gets it. We have tried many ways and many times to fix this old stubborn bug, but I fear there is still a potential possibility to trigger that bug.
2. The bond boss has a special experimental feature that it will temporary remove all equipped trinkets from heroes. This feature is very experimental and I guess your problem about Merlin trinket might be caused by this. Please try to check Merlin trinket after return to hamlet and restart the game. Later we shall look into this bug too.
3. The white boxes should be the Overflow of Computer Memory, just as Dáté has reported above. You may check my explaination to Dáté above, make sure the three solution to the Overflow of Computer Memory have been deployed correctly, especially when Redhook has just updated.
To be exactly, the second solution to the Overflow of Computer Memory, the official commandline "-disable_monster_pre_loading", will delay the loading of monster resource. Thus, if player really has installed too many too many mods, the risk of this overflow will be increasing along with every new monster the player has met, until the player restart the game (not only exit back to main menu and reload, but fully exit the whole program), and after restart, all monsters are counted as "new" again.
Thus, if you are sure all the three solutions to the Overflow of Computer Memory have been done correctly already, you may restart the game or decrease the number of enabled mods (especially heroes and skins) to solve the white or black boxes issue.