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possible storage filters for the upgrade storages, similar to shelves
aswell as
filter option for the mechanoid corpses part with "has upgrade" so as example you only shred mechas without upgrades automately
Because I usually have like LOTS of mechanoids for raid defense, so I burn through a lot of mechanoids where their corpses just get destroyed.
if you isn't really ready for so hard raids, you can change some values in mod settings, like chance, amount of upgrades etc
More specifically regarding when used on the slower mechs because I feel as due to how the stat increase works it benefits mechs that are already naturally faster the most which you wouldn't usually think of as the first choice for a speed upgrade since they'd already be adequately fast enough.
The most obvious choice would be to put those upgrades on the slowest mechs since they're basically going at a snail's pace by default but because their natural speed is so low the speed upgrade barely does any worthwhile increase to their speed even at the highest tier which is a bit disappointing considering the resources and research amount to be able to make those directly without relying on rdm loot the game happens to give you.
I'm obviously not asking for centipedes and the like to be faster than a scyther or somethin but having them actually be able to reach the frontlines before the fight is basically already over would be nice, that and making caravans with slow mechs also takes ages due to having to wait for them to drag their metallic butt over to where the caravan randomly decided to leave from.
Maybe a separate upgrade like the one for the centurion somehow? although i'm unsure how possible it'd be to implement as it would have to be able to detect all the different kind of slow mechs including modded ones.. maybe by checking the mech's default speed to see if they're slow enough to be allowed to have the upgrade?
The Reinforced Actuators could be good if they were usable on all your mechanoids for that flat speed buff, and not just two relatively obscure ones.
Overall, amazing mod, I love it greatly. Thank you.
Weight classes are really strange in fact(Apocriton with 1 body size is ultra heavy, while tunneler is just heavy)