Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you're really insistent on having your normal pawns use these heavy weapons, if you use "Simple Sidearms" then when a pawn exits the dragoon it will send you the message but they will still be carrying and able to equip them but I personally force them to drop them because that clearly isn't intended
That actually illustrates my point - the weapon is being carried by the PAWN, not the SUIT. I would like the SUIT to have it as a mounted weapon, like the Dragoon LMG. I'm not asking for a way for pawns outside the suits to carry them or use them at all.
Конечно же в будущем все оружие будет закреплено на мехе, экзо-костюме, силовой броне. Зачем терять время? Это не логично и смертельно опасно... Поэтому самым правильным вариантом была бы возможность закреплять вооружение, и когда нужно откреплять и менять на другое.
Module MechWeapons
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3483843496