Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://gist.github.com/HugsLibRecordKeeper/895edc3f389292dfd67281f8a9939a29
The map generation fails without Anomaly. An oversight. Should be fixed now.
same
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920558019
和这个mod不兼容,边缘航天2的前置,楼上会始终处于0光照状态
https://gist.github.com/HugsLibRecordKeeper/365e9a7814728b64bee9f8b2deb61710
i'm glad to see you quick reaction my friend !
i got another minor compatibility with "lightout" mod : i can't use work bench because the output value of stair grid is not permanant, stair give energy in fonction of current power usage
我看了但好像做不了什么
Power transmission works by calculating the total power demand of all devices that "want to be on" at each level. I haven't used LightsOut before, but if pawns turn off devices, it could cause issues. Also, if the output is fixed, making manual adjustments could become quite inconvenient.
Reload the game make it work again
Can't reproduce. Likely mod functionalities overlap. Would need a log to see which mod patch it.