Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I tought it was triggered by new traits, cuz i add them every day but seems not.
I'm looking for a solution, thanks
yep, thanks for report, i'm already looking for a solution for this.
For now avoid to use randomize or saved character
Thanks again for report, this bug is now fixed
Thanks again for report, this bug is fixed too
Specialization traits should not be seen as defects or merits but only used to transform the generic profession chosen into a more defined one that can be more or less skilled and therefore will cost more or less.
I hope I have been exhaustive, thanks for the report.
Anyway i will add more specialization traits for the Electronic expert in the future
function: onGameBootAddLSTraits -- file: zLifestyleTraits.lua line # 3337 | MOD: Uatto's logic Professions
ERROR: General f:0, t:1741187270056> ExceptionLogger.logException> Exception thrown
java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor85.invoke(null:-1).
Stack trace:
`Callframe at: DoRemoveItem
function: RemoveStarterPistol -- file: RemoveStarterPistol.lua line # 18 | MOD: Uatto's logic Professions
function: OnNewGame -- file: RemoveStarterPistol.lua line # 26 | MOD: Uatto's logic Professions
Callframe at: setPlayerMouse
function: accept -- file: CoopCharacterCreation.lua line # 109 | Vanilla
function: onOptionMouseDown -- file: CoopCharacterCreationMain.lua line # 16 | Vanilla
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla
java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:364)
at zombie.Lua.LuaManager$GlobalObject.addPlayerToWorld(LuaManager.java:5626)
at zombie.Lua.LuaManager$GlobalObject.setPlayerMouse(LuaManager.java:5719)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1902)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1633)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1588)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1588)
at zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1695)
at zombie.ui.UIManager.updateMouseButtons(UIManager.java:869)
at zombie.ui.UIManager.update(UIManager.java:728)
at zombie.GameWindow.logic(GameWindow.java:332)
at zombie.GameWindow.frameStep(GameWindow.java:928)
at zombie.GameWindow.run_ez(GameWindow.java:821)
at zombie.GameWindow.mainThread(GameWindow.java:619)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Cannot assign field "container" because "<parameter1>" is null
at zombie.inventory.ItemContainer.DoRemoveItem(ItemContainer.java:2679)
... 42 more
The campfire is not my business, the function giving error is just to remove the start pistol, i will take a look soon.
Do you use other mods?
I'm pretty sure you added this mod with others not compatible.
Please BE SURE that it is actually this mod that is causing the problem before to report.
The log you posted say about a function of my mod but it is impossible to find it for me activating just this mod, i'd need your mod list to find this error.
If you want to be involved and fix your problem, please send me your modlist, and next time try the mod alone to be sure where the error is because the game often show errors in vanilla or mods but the error is not there, that's is just what it collided to.
function: perform -- file: SmokerRemove.lua line # 78 | MOD: Uatto's logic Professions
function: perform -- file: LSGoodEating.lua line # 72 | MOD: Lifestyle: Hobbies
LOG : Lua f:857, t:1742663022048> ISTimedActionQueue:tick: bugged action, cleared queue ISEatFoodAction
LOG : ExitDebug f:961, t:1742663023788> EXITDEBUG: ToggleEscapeMenu 1
LOG : ExitDebug f:961, t:1742663023788> EXITDEBUG: ToggleEscapeMenu 3
LOG : ExitDebug f:961, t:1742663023788> EXITDEBUG: ToggleEscapeMenu 4
LOG : ExitDebug f:961, t:1742663023789> EXITDEBUG: ToggleEscapeMenu 5
LOG : ExitDebug f:961, t:1742663024322> EXITDEBUG: ToggleEscapeMenu 1
LOG : ExitDebug f:961, t:1742663024322> EXITDEBUG: ToggleEscapeMenu 3
LOG : ExitDebug f:961, t:1742663024322> EXITDEBUG: ToggleEscapeMenu 4
LOG : Lua f:1107, t:1742663026742> zombies: 1[1], hordeLeaders: 0, hordeWaiting: 0
LOG : ExitDebug f:1253, t:1742663029188> EXITDEBUG: ToggleEscapeMenu 1
LOG : ExitDebug f:1253, t:1742663029188> EXITDEBUG: ToggleEscapeMenu 3
LOG : ExitDebug f:1253, t:1742663029189> EXITDEBUG: ToggleEscapeMenu 4
LOG : ExitDebug f:1253, t:1742663029189> EXITDEBUG: ToggleEscapeMenu 5
Is the error in logic professions, lifestyles hobbies or my saved game?