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- 1. Dorsal and Tail (Twin-Linked Heavy Bolters) Turrets have a Skyfire trait now, making Marauders better at defending from enemy aircraft but more vurnerable to and worse in shooting at ground targets
- 2. Marauders are now more expensive but hold 3 sets of Heavy Bomb Clusters
- 3. cooldown on dropping bombs has been increased by 1 turn
- 4. each Heavy Bomb Clusters set have been changed to: 6 instead of 8 attacks, 1.5 damage instead of 3, 4 armour penetration instead of 2, Blast instead of Apocaliptic Barrage. They also gained a specific anti vehicle and fortification damage multiplier though.
Overall a single set of Heavy Bomb Clusters will be significantly weaker against infantry but still better against vehicles or fortifications, Marauder Bomber having 3 sets though will still be quite more powerfull than before.