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In case it might help others later on:
What I did was look at the error that kept repeating in the console log, then looked at the file and line the log said was pulling the error and compared it to the original file from Week One. When I saw that the only thing that was really different was that one block of code, and replaced it with the original file's version. Booted the game back up to see what happened, and since it worked I figured I'd share it here to help hold over anyone like me who had a save with the extra options active and didn't want to just pull it or wait until 9kgs updates.
Honestly the thanks should go to TIS for making their console logger so user-friendly. It did the hard part of finding the problem; all I did was throw a solution at the wall and it happened to stick on the first try lol.
I'm bad at coding but I suppose these lines control NPC behaviour and their ability to switch on the light in the room (?)