Door Kickers 2

Door Kickers 2

Fallschirmjägerzug
 This topic has been pinned, so it's probably important
Levan  [developer] 20 Feb @ 3:18pm
Improvements & suggestions
Please, keep them related to the mod, things like "make X unit" or "give them Y weapon" will be ignored.
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Showing 1-14 of 14 comments
ROББЭ 20 Feb @ 3:56pm 
Add Combat Medics - Luftlandesanitäter

The Fallschirmjäger do have combat medics in their ranks that are specifically trained to operate in airborne and rapid deployment scenarios. They are part of the Sanitätsdienst der Bundeswehr (Medical Service of the German Armed Forces).
These medics are equipped with specialized medical gear designed for parachute drops and rapid mobility. They are a sort of special operators undergoing a lot to get their badges seen here: https://www.youtube.com/watch?v=HjaOFFxROAM
Also the Bundeswehr has an article to read right here: https://www.bundeswehr.de/de/organisation/heer/aktuelles/mediziner-und-kaempfer-5371432

Would love to see it since other workshop units have it too and german armed forces always have medics with them :spiffo:
p.s. i'm a volunteer paramedic here in germany so this would mean even more to me <3

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Add Green/Flecktarn Variants for all Helmets and Vests

The Bundeswehr usually operates on the Flecktarn or Olive Green Camo for vests and helmets and we don't have all options for helmet and vest variants available making them look a bit off.
Imgur: https://imgur.com/gallery/add-helmet-vest-iv-flecktarn-patterns-4vXCn90
Last edited by ROББЭ; 20 Feb @ 4:28pm
Levan  [developer] 21 Feb @ 10:12am 
Originally posted by ✚ Robbe__1:
Add Combat Medics - Luftlandesanitäter

The Fallschirmjäger do have combat medics in their ranks that are specifically trained to operate in airborne and rapid deployment scenarios. They are part of the Sanitätsdienst der Bundeswehr (Medical Service of the German Armed Forces).
These medics are equipped with specialized medical gear designed for parachute drops and rapid mobility. They are a sort of special operators undergoing a lot to get their badges seen here: https://www.youtube.com/watch?v=HjaOFFxROAM
Also the Bundeswehr has an article to read right here: https://www.bundeswehr.de/de/organisation/heer/aktuelles/mediziner-und-kaempfer-5371432

Would love to see it since other workshop units have it too and german armed forces always have medics with them :spiffo:
p.s. i'm a volunteer paramedic here in germany so this would mean even more to me <3

_____________________________________________________________

Add Green/Flecktarn Variants for all Helmets and Vests

The Bundeswehr usually operates on the Flecktarn or Olive Green Camo for vests and helmets and we don't have all options for helmet and vest variants available making them look a bit off.
Imgur: https://imgur.com/gallery/add-helmet-vest-iv-flecktarn-patterns-4vXCn90

The medic is something I had thought about, I even had an icon made already! I will check how can be included, although I can't promise you they will at 100%.

About the vests and helmets, in that regard I will have to decline, there is a reason for it, that is that the mod is made with Nowheraki in mind, so their gear is mostly tailored towards the desertic environments. For example, the low-cut helmet was made using a real one used in Afghanistan, however other gear like helmet covers or vests were often mismatched with the actual uniform, so you might find more gear in flecktarn in the future too for those deployments :)

P.S. I highly recommend the use of In-Game Camo Selector in case you aren't already
Would be great to give Silencer option to grenadiers and machinegunners, so that entire squad can be sneaky beaky.
Levan  [developer] 24 Feb @ 7:05pm 
Originally posted by Sergeant-Major Hellstrom:
Would be great to give Silencer option to grenadiers and machinegunners, so that entire squad can be sneaky beaky.

The grenadier does have a suppressor, although you can't give him the launcher anymore, haha.

It hasn't been added because on the K variants is physically impossible, the barrel is inside of the AG36 mount, so it simply doesn't fit, and the longer, older models just aren't compatible (we're talking about a gun meant to be as cheap as possible that needed to replace A LOT of G3s and all the East Germany arsenal)

About the machineguns, the MG3 directly isn't compatible with suppressors, so is discarded (and who doesn't want to hear that beautiful sound?), about MG4 and 5, I'll have to consult sources, but ad far as I know, they aren't compatible either, could be wrong tho.
antoshq 27 Feb @ 11:54am 
The ranks are a bit wrong here. For Korporal and Stabskorporal, the ranks depicted are Gefreiter (Unteroffizieranwärter) and Obergefreiter (UA). This translates roughly to a guy fresh out of basic training and a guy with a total of 6 months of experience respectively, both aspiring to become NCOs. Which is kind of hilarious to me, seeing my experienced privates get "demoted". An easy fix would be to replace egb_rank_04 and 05.dds with the actual Korporal and Stabskorporal ranks as seen, for example, here[www.bundeswehr.de].

That being said, the source[www.bundeswehr.de] of this image also specifies that there will be overall 5000 Korporal positions throughout the ENTIRE Bundeswehr in 2031, so like 1 or 2 soldiers max per company. If It were up to me, I'd replace these ranks with Unteroffizier/Stabsunteroffizier and just expand the NCO ranks by adding the Stabsfeldwebel and Oberstabsfeldwebel ranks just before the lieutenant.
Levan  [developer] 27 Feb @ 12:12pm 
Originally posted by antoshq:
The ranks are a bit wrong here. For Korporal and Stabskorporal, the ranks depicted are Gefreiter (Unteroffizieranwärter) and Obergefreiter (UA). This translates roughly to a guy fresh out of basic training and a guy with a total of 6 months of experience respectively, both aspiring to become NCOs. Which is kind of hilarious to me, seeing my experienced privates get "demoted". An easy fix would be to replace egb_rank_04 and 05.dds with the actual Korporal and Stabskorporal ranks as seen, for example, here[www.bundeswehr.de].

That being said, the source[www.bundeswehr.de] of this image also specifies that there will be overall 5000 Korporal positions throughout the ENTIRE Bundeswehr in 2031, so like 1 or 2 soldiers max per company. If It were up to me, I'd replace these ranks with Unteroffizier/Stabsunteroffizier and just expand the NCO ranks by adding the Stabsfeldwebel and Oberstabsfeldwebel ranks just before the lieutenant.

Blame Wikipedia on that! Ok, please, explain it to me as if I was an i diot (you wouldn't be too far off), because I get lost already on my own military grade, imagine a foreign one, haha.

Basically then, ranks 3 and 4 would be replaced by those 2 ranks, and the rest would continue the same?
Gefreiter UA and Obergefreiter UA are special ranks intended for NCO-Applicants and are just simple additionial horizontal stripes for regular Gefreiter and Obergefreiter. Korporal and Stabskorporal are to my knowledge non existent ranks in the Bundeswehr.

Edit: My bad. Those ranks were invented as a pilot project in 2021 but seem to be reserved for staff personnel.

Basically cut those two out and add two more officer ranks on top, since Stabsfeldwebel and Oberstabsfeldwebel as suggested by antoshq are usually reserved for the "Spieß" (company sergeant).

Oh... and about suggestions: G3A3 ZF and since we have medics now... female german paratroopers? As far as I remember, 5% or less of them were actually cute. The female paratroopers, not the G3A3s... those were simply awesome.
Last edited by Holothurin; 28 Feb @ 6:22am
Levan  [developer] 28 Feb @ 6:30am 
Originally posted by Holothurin:
Gefreiter UA and Obergefreiter UA are special ranks intended for NCO-Applicants and are just simple additionial horizontal stripes for regular Gefreiter and Obergefreiter. Korporal and Stabskorporal are to my knowledge non existent ranks in the Bundeswehr.

Edit: My bad. Those ranks were invented as a pilot project in 2021 but seem to be reserved for staff personnel.

Basically cut those two out and add two more officer ranks on top, since Stabsfeldwebel and Oberstabsfeldwebel as suggested by antoshq are usually reserved for the "Spieß" (company sergeant).

Oh... and about suggestions: G3A3 ZF and since we have medics now... female german paratroopers? As far as I remember, 5% or less of them were actually cute. The female paratroopers, not the G3A3s... those were simply awesome.

I'll see what I can do with the ranks, but bear in mind that the officer ranks should never be over the rank that would command a platoon, it is already enough of a stretch to have 30 lieutenants lol, imagine having 30 colonels.

About females, if you can find a voice actress willing to voice the mod... it's pretty much the only reason why I haven't included them, aside of because of the bug with portraits.

And the G3ZF, you already have the A4, that is in essence a G3A4 ZF when you equip it with the scope. I could include the A3 without much issue too, but I feel that doesn't really apport much having the newer version, that was already being replaced by the G27/28 in the time period the mod represents.
antoshq 28 Feb @ 9:02am 
Originally posted by Holothurin:
Korporal and Stabskorporal are to my knowledge non existent ranks in the Bundeswehr.

Edit: My bad. Those ranks were invented as a pilot project in 2021 but seem to be reserved for staff personnel.

Basically cut those two out and add two more officer ranks on top, since Stabsfeldwebel and Oberstabsfeldwebel as suggested by antoshq are usually reserved for the "Spieß" (company sergeant).

Yeah, you pretty much got it. AFAIK Korporal and Stabskorporal are ranks not reserved to staff duties exclusively, but due to the hard limit of like 2 Korporal/ Stabskorporal posts being allocated per company and requiring a recommendation from their CO, it's usually administrative personnel who get the promotion. Otherwise, they are your run-of-the-mill enlisted personnel with a bunch of experience. These and other details can be found in the source I provided in my previous message.

I think you shouldn't disregard Stabsfeldwebel/Oberstabsfeldwebel. Yes, these are older NCOs that are usually found in staff positions due to their age and experience. But they don't necessarily have to be only in the company sergeant role. It really depends on the unit in question, whether Stabs/Oberstabsfeldwebel can be found in more "regular" roles. I'm not sure what it's like with the high-speed EGB guys IRL, but IMO it's better to have a bunch of old, grumpy NCOs running around Nowheraki than having a platoon full of lieutenants. There is also no hard cap on the SF/OSF ranks that I'm aware of that would suggest them being reserved for admin/company sergerant duties only. Though once again, this is entirely my speculation.

If we really want to get technical, it would be possible to put in Oberfähnrich just behind Hauptfeldwebel (basically promoting from Master Sergeant to a Master Sergeant (Officer Cadet)) and keep the Lieutenant rank on top. I have no idea how to depict the rank in-game though as the only difference between these ranks is a silver stripe at the bottom.

Originally posted by Levan:
Blame Wikipedia on that! Ok, please, explain it to me as if I was an i diot (you wouldn't be too far off), because I get lost already on my own military grade, imagine a foreign one, haha.

Basically then, ranks 3 and 4 would be replaced by those 2 ranks, and the rest would continue the same?
As Holothurin pointed out, if an enlisted personnel wishes to become a Unteroffizier/corporal (think of the US corporal, not the German Korporal which is basically an old enlisted guy stuck in admin), he has to go to a school. Once he's in the program, whatever rank he has gets the horizontal stripe on top that signifies that he's on the way to becoming an NCO. It is possible to apply for an Unteroffizier position straight away upon enlisting, in which case the two ranks currently depicted would be correct. However, if you're a Oberstabsgefreiter and apply to become an Unteroffizier, you would get the horizontal stripe on top of your 5 diagonal stripes for the duration of your prep courses. What we currently have is guys starting out as Obergefreiter (so privates with 6 month to a year of total service experience), rising all the way to Oberstabsgefreiter (with a minimum total service requirement of I think 4 years), then getting demoted to Gefreiter UA (a rank with 3 to 6 months of experience total, pretty much fresh out of basic) and working their way up to Unteroffizier. And it's labeled as Korporal/Stabskorporal, ranks that are both wrong and extremely rare.

Basically, you can substitute the ranks I've pointed out with the actual Korporal/Stabskorporal ranks which you can probably find on Wikipedia, or in my source picture which I posted above. That's the easiest on-the-spot fix that I can think of. Alternatively, you could do it like this: replace Korporal with Oberstabsgefreiter UA (5 diagonal stripes with a horizontal on top, signifying that your experienced privates are on their way to become NCOs), skip the next rank so that it goes straight to Unteroffizier, Stabsunteroffizier and follows the regular progression as depicted in the mod, then add in Oberleutnant on top to make up for the rank you've cut. Oberleutnant (senior lieutenant) is generally the rank of the platoon leader. You'd still have a bunch of officers running around in a platoon though. You could also replace the top two ranks with Stabsfeldwebel/Oberstabsfeldwebel. That way you won't have a platoon of officers, but a platoon of old admin NCOs running around. I don't know which way is better.

An ideal solution would be to have just enlisted personnel and NCOs running around, with maybe one officer leading the show. Unfortunately the game has so many experience levels, that there is simply not enough ranks among enlisted personnel and NCOs to fill it up. Never mind filling it up realistically and not having admin ranks running around shooting baddies. It's ultimately up to you as the mod maker. IMO replacing the rank depictions of Korporal/Stabskorporal with the correct ones (so replace one diagonal and one horizontal stripe with a diagonal block, replace two diagonal and one horizontal stripe with a diagonal block and a diagonal stripe) would be the best compromise between fixing the rank structure and preserving a semblance of realism.
Last edited by antoshq; 28 Feb @ 9:03am
Levan  [developer] 28 Feb @ 9:45am 
Originally posted by antoshq:


[REST OF THE POST OMITTED FOR LENGTH SAKE]

An ideal solution would be to have just enlisted personnel and NCOs running around, with maybe one officer leading the show. Unfortunately the game has so many experience levels, that there is simply not enough ranks among enlisted personnel and NCOs to fill it up. Never mind filling it up realistically and not having admin ranks running around shooting baddies. It's ultimately up to you as the mod maker. IMO replacing the rank depictions of Korporal/Stabskorporal with the correct ones (so replace one diagonal and one horizontal stripe with a diagonal block, replace two diagonal and one horizontal stripe with a diagonal block and a diagonal stripe) would be the best compromise between fixing the rank structure and preserving a semblance of realism.

Thank you for the detailed explanation!, I will see if I can make the ranks properly. One thing that I have had to face doing the mod is that German ranks love to stack bars upon bars, and the game doesn't like non squared images.
Levan  [developer] 1 Mar @ 10:22pm 
In the end, I have replaced the ranks for their proper insignias, I tried to follow the second suggestion about replacing Korporal with Oberstabsgefreiter UA, but the game simply can't render so many vertical stripes, in general the game likes squared images, so I have to make the icon tiny for it to fit. Patch coming up in a moment, if you guys find any more problems, let me know :)
bs-b 12 Mar @ 7:05am 
Maybe you could add the Eotech with the 3x magnifier.
Levan  [developer] 12 Mar @ 7:33am 
Originally posted by bs-b:
Maybe you could add the Eotech with the 3x magnifier.

It isn't added!? I thought I did! I even have the models inside the mod files! It will be added next patch!
Hi, Im enjoying the mod, one suggestion i have is regarding the medic:
It should not be named Kampfretter, since that is a seperate unit in the german air force similar to US pararescue.
The correct name would be "Combat First Responder Bravo" or CFR-B, which is a specific medical training/specialty given to some of the "operators" of the special/specialized forces of the german military, including the EGB paratroopers.

https://www.youtube.com/watch?v=CmWgDat5y0c this is a video showcasing the CFR-B training mentioning EGB in particular in the first few seconds.

Cheers
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