Project Zomboid

Project Zomboid

[B42] ZuperCarts - Carts & Trolleys (Forked)
Errors popping up after latest update
I kept getting errors once every 5-10seconds, after the update. i think it is screaming that it cannot find something. i don't see anything broken it is just panicking lol.

I did unsub and resub, just to make sure.

LOG : General f:1354, t:1744944264391> ----------------------------------------- STACK TRACE ----------------------------------------- function: onContainerUpdate -- file: NoSnakeParadox.lua line # 21 | MOD: [B42] ZuperCart - Carts & Trolleys (Port) ERROR: General f:1354, t:1744944264392> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in onContainerUpdate at KahluaUtil.fail(KahluaUtil.java:100). Stack trace: se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:952) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790) se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) zombie.Lua.Event.trigger(Event.java:72) zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315) zombie.iso.objects.IsoDeadBody.<init>(IsoDeadBody.java:392) zombie.iso.objects.IsoDeadBody.<init>(IsoDeadBody.java:164) zombie.iso.objects.IsoDeadBody.<init>(IsoDeadBody.java:159) zombie.characters.IsoZombie.becomeCorpse(IsoZombie.java:7202) zombie.characters.IsoGameCharacter.die(IsoGameCharacter.java:18065) zombie.ai.states.ZombieOnGroundState.enter(ZombieOnGroundState.java:37) zombie.ai.StateMachine.stateEnter(StateMachine.java:245) zombie.ai.StateMachine.changeRootState(StateMachine.java:93) zombie.ai.StateMachine.changeState(StateMachine.java:45) zombie.ai.StateMachine.changeState(StateMachine.java:34) zombie.characters.IsoGameCharacter.actionStateChanged(IsoGameCharacter.java:14661) zombie.characters.IsoZombie.actionStateChanged(IsoZombie.java:880) zombie.characters.action.ActionContext.invokeAnyStateChangedEvents(ActionContext.java:623) zombie.characters.action.ActionContext.postUpdateInternal(ActionContext.java:99) zombie.characters.action.ActionContext.update(ActionContext.java:73) zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12476) zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12435) zombie.characters.IsoZombie.postUpdateInternal(IsoZombie.java:3709) zombie.characters.IsoZombie.postupdate(IsoZombie.java:3699) zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:89) zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:183) zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4171) zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4278) zombie.iso.IsoWorld.update(IsoWorld.java:4192) zombie.gameStates.IngameState.updateInternal(IngameState.java:1811) zombie.gameStates.IngameState.update(IngameState.java:1507) zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) zombie.GameWindow.logic(GameWindow.java:388) zombie.GameWindow.frameStep(GameWindow.java:928) zombie.GameWindow.run_ez(GameWindow.java:821) zombie.GameWindow.mainThread(GameWindow.java:619) java.base/java.lang.Thread.run(Unknown Source) LOG : General f:1354, t:1744944264392> ----------------------------------------- STACK TRACE ----------------------------------------- function: onContainerUpdate -- file: NoSnakeParadox.lua line # 21 | MOD: [B42] ZuperCart - Carts & Trolleys (Port)
Last edited by Space Donuts; 17 Apr @ 8:03pm
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Showing 1-1 of 1 comments
Viruana  [developer] 18 Apr @ 4:29pm 
Thanks for this!!! I rolled back the most recent update but reimplemented the new textures and icons. I will work on this and hopefully have it sorted out. This helps a bunch, so thank you.
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Showing 1-1 of 1 comments
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