Project Zomboid

Project Zomboid

[B42] Injectors
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Sim0nG 「狐」  [developer] 2 Mar @ 3:17pm
Alpha Bug Reports
Report any issues or bugs related to the current mod state.
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xTG-12 doesn't prevent or remove nausea effect (MP 41 build)
Last edited by Last_Chance; 9 Mar @ 7:02am
If use from Modded or vanila conteiners injectors dont consumes (but effect granted) (MP 41 build)
Last edited by Last_Chance; 9 Mar @ 7:23am
Sim0nG 「狐」  [developer] 9 Mar @ 9:44am 
Originally posted by Last_Chance:
xTG-12 doesn't prevent or remove nausea effect (MP 41 build)
Updated effects to stop zombie infection and lower its progress.
Food poisoning nausea is ignored on purpose.
Wiki is updated too.

Closed in v1.0a2
Last edited by Sim0nG 「狐」; 9 Mar @ 9:50am
Sim0nG 「狐」  [developer] 9 Mar @ 9:47am 
Originally posted by Last_Chance:
If use from Modded or vanila conteiners injectors dont consumes (but effect granted) (MP 41 build)
Injectors are now handled with vanilla events. Should be fully compatible with everything in game, as well as adding timed actions as a bonus.
Temporarily removed empty cartridges until they're needed.

Closed in v1.0a2
Last edited by Sim0nG 「狐」; 9 Mar @ 9:50am
sprya 2 Apr @ 10:07pm 
Perfotoran also doesn't remove (or regress) infection or nausea
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