Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ultimate Campaign *NEXT UPDATE: 08/12/25*
Centauri  [developer] 14 Mar @ 2:34pm
Future update plans!
First off, thank you for the warm reception to the demo! This is my first piece of publicly released mod content for Halo. I also want to give another shoutout to the COMBAT REVOLVED creators for their work, this mod literally would not exist without their foundation and effort to build upon.

Anyway, I just wanted to share how I plan to release updates going forward with this mod:

After this initial demo release, I will be taking every piece of critical feedback I can to further add new, lore-accurate content from the wider expanded Halo Universe. Hopefully within a few hours after this post is published, a new patch will be released that aims to fix small canonical oversights on my part.

Essentially, I want to make a campaign that feels like a much more smooth transition from playing say, the Mythic mod for Halo: Reach, to CE for those like me who want to fix those continuity errors.

Your feedback is VERY important to me! :MCCHELMET:
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Showing 1-6 of 6 comments
if you want to go an extra step in realism for the levels. you could add the pilot character model to some of the characters from the survivor groups on the level "halo" i wouldnt know if that model is a properly rigged character or not in vanilla files but ive seen it done before in other halo mods for ce like unyielding threat
Centauri  [developer] 16 Mar @ 8:16pm 
Originally posted by BoofPatrol:
if you want to go an extra step in realism for the levels. you could add the pilot character model to some of the characters from the survivor groups on the level "halo" i wouldnt know if that model is a properly rigged character or not in vanilla files but ive seen it done before in other halo mods for ce like unyielding threat

You're definitely right! Great suggestion, I'll add it to my list of "stuff to add".
How about ODSTs with different colours to represent different ODST squads?
Centauri  [developer] 23 Jul @ 12:00pm 
Hey all! Sorry for the extended pause in updates. Had to really fight through the burnout these last few months. But, as of now development has resumed! I should have the next update out by August 12th!
What will be featured want to tease anything?
Centauri  [developer] 23 Jul @ 12:58pm 
Originally posted by Thel 'Vadam:
What will be featured want to tease anything?

The addition of some new weapons to further grow the arsenal in the sandbox, as well as some much needed tweaks to the battle rifle in terms of fire rate and damage.

But most of all, I'm using every last bit of feedback I can to introduce as many lore references and canon events from the books into the Campaign as possible.

It's all about the L O R E, man!

This isn't an official announcement or anything, but I do have some rough draft concepts for two additional missions that would briefly put you into the shoes of a UNSC Marine and an ODST during two events from Halo: The Flood. The defense of the Pillar of Autumn's wreckage shortly after crash-landing on Alpha Halo, and defending Alpha Base.
Last edited by Centauri; 23 Jul @ 2:28pm
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Showing 1-6 of 6 comments
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