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it seems that if you connect landing gears / large magnetic platform it freaks out and just spins the head off of the pulley system
2025-05-29 15:45:13.279 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at PSYCHO.PulleyMotor2.PulleyMotorLogic2.Close()
at VRage.Game.Entity.MyEntity.Delete()
at VRage.Game.Components.MyHierarchyComponentBase.Delete()
at VRage.Game.Entity.MyEntity.Delete()
at Sandbox.Game.Entities.MyEntities.DeleteRememberedEntities()
at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
at Sandbox.Game.World.MySector.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)