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1. Windows being all around many of the sections inside make it nearly impossible to barricade an area. Zombies can just path around closest to the window because of how the game handles going through windows and allowing you to pass through objects close by.
2. Many shelves are not accessible. Looks like a lot of shelves are too close together (Mostly the bookshelves in the little libraries) so you can't get to them without removing shelves.
3. The cells being completely filled with indoors really breaks how zombies spawn and lighting. I'm curious if making it so the hallways are considered outdoors and just the little areas are considered indoors would help with this?