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WeaponOut Lite: An Item Holding Mod
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"Compatible with some* of your favourite mods" Thread (v2.0.0)
Video being showcased with WeaponOut Lite is Terraria Overhaul.

Last Updated June 11th 2025

If there is a specific mod that there are compatibility issues with, pls make a separate discussion for it (there may already be one!)

No Known Conflicts
These mods pair well with WeaponOut Lite, and may even implement bonus integration features!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3299878724 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816557864

Compatibility Available
By default these mods will have compatibility issues, but fixes are available through config.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2811803870 ^ Toggle, disables hold pose for guns.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966457992 ^ Toggle, fix for swords being reclassified as shortswords/rapiers due to noUseGraphic being set.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2892618574 ^ Auto disable this mod for weapons (other items remain unaffected)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2582705339 ^ Overrides ranged weapons, unless "Vanilla aim animation" is enabled in serverside settings. Also makes ranged weapons autoReuse (separate from Autofire option), which may make some guns use different poses.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3161388997 https://github.com/Flashkirby/WeaponOutLite/issues/20

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3035273145 https://github.com/Flashkirby/WeaponOutLite/issues/18

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2893332653 https://github.com/Flashkirby/WeaponOutLite/issues/16

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824688072 https://github.com/Flashkirby/WeaponOutLite/issues/14
En son FK99 tarafından düzenlendi; 18 Tem @ 3:14
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11 yorumdan 1 ile 11 arası gösteriliyor
compatible with insurgency weapons? i wanna see cool gun animation on that mod, hope it happens!
En son pumpkin boogeyman tarafından düzenlendi; 7 Nis @ 4:37
do i need to config the weapons out or the compatabl addons i dont under stand im too fuqing
stupid for this
En son MARKS0111 tarafından düzenlendi; 22 Nis @ 8:31
FK99  [geliştirici] 23 Nis @ 1:56 
If the mod is listed specifically under "Compatibility Available", you will need to make a change to either this mod's config, the conflicting mod, or both, to fix rendering issues. Each mod will have different steps but they are outlined in this thread or on the mod config:

[img] https://i.imgur.com/9cuVMul.png [/img]

[img] https://i.imgur.com/OIzZ68U.png [/img]
En son FK99 tarafından düzenlendi; 23 Nis @ 1:59
does this work with fargo's?
I would like to report an issue where in certain mods that add new arrows (such as Calamity), using these arrows with a bow causes a texture glitch for the arrow nocked on the bowstring. The specific issue, as shown in the attached image, is that the arrow's position is reversed (e.g., flipped or misaligned). This problem does not occur when using vanilla arrows.
https://imgbox.com/n2P58DWH

报告一个问题,在一些加入了新的箭矢的模组里(比如Calamity),弓箭使用此类箭矢会出现搭在弦上的箭矢贴图错误的情况,具体情况就像图片里展示的一样,https://imgbox.com/n2P58DWH,箭矢的位置是反的,使用原版的箭矢则不会出现此情况
https://imgbox.com/n2P58DWH
FK99  [geliştirici] 10 Haz @ 18:56 
A fix for arrows exists in version 2
FK99  [geliştirici] 11 Haz @ 3:54 
Updated compatibility list with latest reported / tracked issues
FK99  [geliştirici] 28 Haz @ 14:55 
Thanks, included in the tracked issue https://github.com/Flashkirby/WeaponOutLite/issues/34
I don't get it. Is there any way to stop Terraria Overhaul from disabling gun idle animations or not?
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