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1. I noticed your childhood vbackstories don't have body types. All backstoryDefs require either bodyTypeMale and bodyTypeFemale or bodyTypeGlobal.
pawns under 19 usually don't have an adult backstory so they spawn without a body throwing 100 errors if the body type tag is missing.
2. lists like RequiredWorkTags should be in the style below. They still work how you have them set up, but can cause issues for other mods that are looking for worktags in the below format.
3. For traits you can do something like <VTE_Vengeful MayRequire="vanillaexpanded.vanillatraitsexpanded"/> This makes it so you don't actually need Vanilla traits expanded and the trait will only be generated if the mod is active. This way you can remove the dependency on it and your mod won't require other mods.
I took a quick look at the backstories and I like them so far! Can't wait to encounter them in game.
thank you for this information! I'll get to work on that right now.
You wouldn’t happen to have any idea how to link a Childhood backstory with an Adulthood one, would you? I kinda filter "conflicting" backstories with job requirements, but I would like to have a more direct control linking Childhood with Adulthood ones.
no problem tho, just another writing challenge
Yes! In fact, it's one of the features I'm really looking forward to. I did some experiments, and it didn't work as expected, but I will try again.
Is something like this possible?
<possessions>
<li>
<key>SniperRifle</key>
<value>1</value>
</li>
</possessions>
Technically yes, it is recognized by the code. Buuut... mm, didn't tested it a lot.
"I'm waiting to start my work with @Eragon (the creator of Rimworld Together) and see what we can archive. Hopefully we can make certain backstories be assigned only to a particular group of pawns."
I'm really excited for this. I think it opens up a lot of story-telling possibilities and would increase my immersion by a lot! Hopefully it's not too complicated to implement.
I know right? It would completely change everything! I'm really happy you too feel that way.
good one, thanks. noted!