DayZ
iM7s_DrugRunning
iLLManner$evs  [developer] 25 Apr @ 3:52pm
Content Suggestions Welcomed!
We'd love to hear your feedback regarding any ideas/suggestions that you may have and would like to see possibly implemented into the mod in future updates.

Feel free to drop those suggestions and ideas in this discussion post!
Thanks for your feedback. :steamthumbsup:
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Showing 1-6 of 6 comments
Love the mod Ill, Thanks for your hard work. Any plans to add joints or even ways to craft joints using paper and bud.
iLLManner$evs  [developer] 30 Apr @ 1:08am 
Originally posted by collineven:
Love the mod Ill, Thanks for your hard work. Any plans to add joints or even ways to craft joints using paper and bud.

You're welcome, and thank you!
I'm actually already working on implementing those into the mod, and can expect to see those in a future update. Hopefully coming soon!

I'll have some help from Josie Garfunkle to bring in some good visual effects and usage modifiers to the products we plan on creating them for.

The goal is for us to introduce an entirely new approach/experience for the community to have while using the items, so I'm looking forward to bringing that to life.

Definitely stay tuned, we have some good things in the works!
That Guy 10 Jun @ 9:13pm 
this mod is the illest. We need temporary stats boosts for various drugs, like
>meth -pain tolerance up
>coke -stamina
>mushrooms idk highlight players on a map?
>weed delay of sickness effects progressing
this way and with enough scarcity, players on drugs will have advantages over other players. Adverse effects could be temporary reduction of stats after effect wears off (to stay out of complete addiction, which tbf would also be cool). PVE players should want to kill to get their hands on them or pay hefty sums so that the economy incentivizes one RPer to make bricks all night long.
iLLManner$evs  [developer] 10 Jun @ 9:38pm 
Thank you for the feedback and suggestions.

The usage effects are the primary focus of the next update. Been chippin away at getting them set up and testing various and visual effects for each type.

There will definitely be a combination of both available.
That Guy 11 Jun @ 3:28am 
Most excellent
iLLManner$evs  [developer] 11 Jun @ 10:15am 
If you have any additional suggestions or feedback that comes to mind definitely feel free to share it here! Thanks
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