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I resolved the problem but steam is still verifying the patch 😅
"Synthetic fibers" primary production method requires "Nylon accessories" to be active in the building.
However, the "Nylon accessories" secondary production method requires "Synthetic fibers" primary production method to be active in the building.
If you aren't already on it (because you just unlocked the tech), you can't activate either PM, locking you out of both. My guess is that only one of those should be required.
Try unsubscribing and resubscribing to the mod, probably some mod files still need to be updated. If this doesn't work, is something save-dependent.
It seems the Gas rigs get a fractional level that is worker owned with 1 capitalist. This is likely what is breaking the privatization. In my game, my capitalists are stuck trying to privatize something that can't be privatized.
I think this may be the culprit - I am no modder, but working with ChatGPT, it sounds like the building category doesn't have built-in privatization so it fails. Chat indicates that adding capitalists as workers could fix it, but that seems less than ideal.
I flipped the parent_group to bg_mining from bg_extraction and that seems to have fixed my investors
Civilian Aircraft come from the Motor Industries. The first available production method is zeppelins which produces Civilian Aircraft. It tends to hurt the industry a lot when the method becomes available, maybe attach it to the war factory instead? Have it reduce military aircraft for civilian aircraft?
Thanks for the response! I can see neither. I have researched zeppelins, but there is no mention there and nothing in the motor industries too.
And regarding Civilian Aircraft, for the next patch I've already made war machine industry a more specific and useful aircraft industry, with civil planes/zeppelin as principale PM. Furthermore, motor industry have been divided in engine industry and automotive industry (In which you can also produce tanks).