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And to follow up, with further testing it actually appears that you can stack the infamy reduction modifier so much from the second option that things that would normally cost infamy now reduce it, which completely breaks the balance of the game.
Good to know, thank for the feedback!
There is already up to date portuguese translation in desc.
As right now you can just spam start diplomatic plays on a bunch of irrelevant countries that'll call the UN to amass a massive infamy discount and then declare the war you want on the guy who you want to actually fight.
Exactly, but Vic 3performance doesn't allow too many buildings without slowing the game. Not a good thing for a mod that goes beyond 1936. Some buildings and goods have already disappeared compared to the old version, and performance has improved, although not evident because now countries easily reach billions of GDP after 1970.
Anyway, thanks for the feedback. If I get more of them wanting aluminium being produced simultaneously with alloys, I might go back to how it was before in next version.