Arma 3
Turret Tweaks
 This topic has been pinned, so it's probably important
Jamio  [developer] 6 May @ 6:45am
Requests
Post any mod requests you have in here. I almost certainly wont get round to all of them, but if they're listed in here I am more likely to see them when I come to update the mod.
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Showing 1-10 of 10 comments
PoToo 8 May @ 2:16am 
Aegis!
Steele 9 May @ 5:18pm 
Spearhead 1944 CDLC inc AA Turrets, Northern Front inc AA Turrets
+1 for Spearhead
Gearfield 12 May @ 11:01am 
CUP!
Jamio  [developer] 13 May @ 12:51am 
CUP compatibility already exists. Spearhead will likely be next.
If possible a option to modify the dispersion/accuracy in mod settings once loaded would be cool
Jamio  [developer] 7 Jun @ 4:42am 
This changes dispersion on a config level, so can't *really* be modified on the fly.

I am open to suggestions about modifying the accuracy though, and I do have plans to release another version(s) for low/medium/high dispersion. That way you can load whichever version you want.
APPLEPIE 19 Jun @ 4:46pm 
very good mod but it's not compatible with ASR AI. in this case need to remove asr_ai3_cfgweapons.pbo & asr_ai3_cfgweapons.pbo.asrai3.bisign file

and i recommend this class because there is missing door gunner minigun 6.5mm laser turret

class LMG_Minigun_Transport: LMG_Minigun
{
aiDispersionCoefX=13;
aiDispersionCoefY=11;
};
class LMG_Minigun_Transport2: LMG_Minigun_Transport
{
aiDispersionCoefX=13;
aiDispersionCoefY=11;
};
Jamio  [developer] 21 Jun @ 2:47am 
I do not use ASR and never have done so cannot comment on that.

Will look at updating for the vanilla minigun though, thanks for bringing that to my attention.
3CB compatability would be amazing!
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