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`Callframe at: setContainer
function: v73 -- file: CoreAI.lua line # 1078 | MOD: Zombies are still people, in a way
function: v75 -- file: CoreAI.lua line # 1139 | MOD: Zombies are still people, in a way
function: v78 -- file: CoreAI.lua line # 1190 | MOD: Zombies are still people, in a way
`
Thank you for the feedback. For now, don’t pay attention to this error. I know the root cause of this issue. It occurs in some cases when a zombie "finishes eating" a corpse completely. At this moment, the items inside the corpse's inventory are partially destroyed and partially degraded.
I made a mistake with the item handler, which is why the error appears. I’ll fix it as soon as I find a more correct way to process items in the corpse before it turns into a skeleton.
Just to clarify—does the error occur once and not spam the console?
Just occurs once no spam thankfully at least not at the moment. I would imagine as more time goes on and more corpses get eaten could be a bit more spam on higher zombie pop but if that's all the issue is nothing for concern. Thanks for the info and the mod!
It's mentioned in the mod description, but since it was originally written in Russian, my knowledge might not have been enough to properly convey everything in the English translation.