RimWorld

RimWorld

Deep And Deeper
I can open caves, but there is a problem
when my first cave about to collapse, i builded new cave and i tried to enter in but i can not

and result is when i try to make new caves, i can not see, enter inside too
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Showing 1-11 of 11 comments
I am having the same problem. When I click a pawn to enter the cave he goes to the cave, and I get a repeating yellow progress bar. His info says "standing" then "entering cave," over and over.
Шашлычник ;р  [developer] 2 Jul @ 8:08pm 
Any error in log?
JobDriver threw exception in toil MakeNewToils's initAction for pawn Adam driver=JobDriver_EnterPortal (toilIndex=2) driver.job=(EnterPortal (Job_12551729) A = Thing_ShashlichnikCaveEntrance1012963 Giver = JobGiver_EnterPortal [workGiverDef: null])
System.TypeInitializationException: The type initializer for 'Shashlichnik.Mod' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method virtual Verse.AI.Job Verse.AI.JobGiver_ExitMap::TryGiveJob(Verse.Pawn pawn) ---> System.NotImplementedException: The method or operation is not implemented.
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000be] in <8124cc12bdf242eab0a5f7e7edecf387>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAll () [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at Shashlichnik.Mod..cctor () [0x0002d] in <c774872c0ea241cd9a604d76ce88bf64>:0
--- End of inner exception stack trace ---
at Shashlichnik.CaveEntrance.GenerateUndercave () [0x00000] in <c774872c0ea241cd9a604d76ce88bf64>:0
at Shashlichnik.CaveEntrance.GetOtherMap () [0x00008] in <c774872c0ea241cd9a604d76ce88bf64>:0
at RimWorld.JobDriver_EnterPortal.<MakeNewToils>b__5_1 () [0x0000c] in <23abe4b99eb747f992ff652a782da829>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <23abe4b99eb747f992ff652a782da829>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Шашлычник ;р  [developer] 3 Jul @ 6:09am 
Is it 1.6
Thanks for log btw
Шашлычник ;р  [developer] 3 Jul @ 10:20am 
Can you try it now? I'm not sure but maybe exit failed to spawn. Now it must be fine
Unfortunately I'm getting the same issue and same error. It's 1.6, sorry I missed your message earlier.
Шашлычник ;р  [developer] 4 Jul @ 9:21am 
Can you post a HugsLibs log?
in.lgv.tx 13 Jul @ 10:54am 
Sorry for the delayed reply. I just found out that Harmony does not work well with Apple Silicon. Once I changed to a Harmony mod made for Apple Silicon everything worked as it should.
Шашлычник ;р  [developer] 13 Jul @ 11:46am 
Hm, that makes sense.
kioz 20 Jul @ 12:23pm 
I am trapped in a cave cause the entrance disappeared after loading my savegame and fighting the swarm queen.
iloness 20 Jul @ 12:40pm 
Thank you for the great mod! I had issues with the old mine. Sometimes colonists wouldn't go down into it, even when directly ordered. I collapsed the mine to build a new one, but the new one just won’t place anywhere on my map. Nothing happens when I try to place it (the ground is suitable for the structure). Reinstalling the mod didn’t help either.
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