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<noparse>
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- ka.betterlog
- imranfish.xmlextensions
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- local.normalPost
- UnlimitedHugs.HugsLib
- adaptive.storage.framework
- NuanKi.AdaptiveStorageGlobalSettings
- OskarPotocki.VanillaFactionsExpanded.Core
- sbz.NeatStorage
- NuanKi.AdaptiveStorageGlobalSettings.zh
- VanillaExpanded.VFEPropsandDecor
- reel.expanded.storage
Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 37022.
Total: 215.211666 ms (FindLiveObjects: 0.993375 ms CreateObjectMapping: 0.845459 ms MarkObjects: 213.333750 ms DeleteObjects: 0.038833 ms)
Exception filling window for AdaptiveStorageGlobalSettings.Dialog_BuildingSettings: System.InvalidCastException: Specified cast is not valid.
[Ref 2E795985]
at AdaptiveStorageGlobalSettings.Dialog_BuildingSettings.FiltersAreEqual (Verse.ThingFilter filterA, Verse.ThingFilter filterB) [0x00074] in <26a78dbbd8604183b350e156aad3d730>:0
at AdaptiveStorageGlobalSettings.Dialog_BuildingSettings.ApplyChanges () [0x000cb] in <26a78dbbd8604183b350e156aad3d730>:0
at AdaptiveStorageGlobalSettings.Dialog_BuildingSettings.DoWindowContents (UnityEngine.Rect inRect) [0x0016d] in <26a78dbbd8604183b350e156aad3d730>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <b46fda05e8a84d2bad4ab1b9fab01a22>:0
<noparse>
at PerishableSpoilTimeFilter.HarmonyPatches.CopyAllowancesFrom_Postfix (Verse.ThingFilter __instance, Verse.ThingFilter other) [0x00005] in <db47d763c3fe47d686085fb6fe83acee>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.ThingFilter.CopyAllowancesFrom_Patch1(Verse.ThingFilter,Verse.ThingFilter)
at AdaptiveStorageGlobalSettings.ASGS_Initializer.InitializeAndApplySettings () [0x0017e] in <6aef07ebe62f450c88ecc16058ef6399>:0
at AdaptiveStorageGlobalSettings.ASGS_Initializer..cctor () [0x00001] in <6aef07ebe62f450c88ecc16058ef6399>:0
--- End of inner exception stack trace ---
[Ref 1D28A05C]
(wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.HarmonySharedState.GetRealMethod (System.Reflection.MethodInfo method, System.Boolean useReplacement) [0x00046] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.HarmonySharedState.GetStackFrameMethod (System.Diagnostics.StackFrame frame, System.Boolean useReplacement) [0x00015] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.GetOriginalMethodFromStackframe (System.Diagnostics.StackFrame frame) [0x0000e] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyMod.ExceptionTools.AddHarmonyFrames (System.Text.StringBuilder sb, System.Diagnostics.StackTrace trace) [0x00026] in <a673461a8ef1414ca7b7ebde5c7c6ef9>:0
at HarmonyMod.ExceptionTools.ExtractHarmonyEnhancedStackTrace (System.Diagnostics.StackTrace trace, System.Boolean forceRefresh, System.Int32& hash) [0x00040] in <a673461a8ef1414ca7b7ebde5c7c6ef9>:0
at HarmonyMod.Environment_GetStackTrace_Patch.Prefix (System.Exception e, System.Boolean needFileInfo, System.String& __result) [0x0001d] in <a673461a8ef1414ca7b7ebde5c7c6ef9>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch4 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Seems like Perishable Spoil Time Filter breaks your mod.
It errors during play, and on load.
Also stops the entire Settings GUI to fail.
Indeed, the problem is in the other mod itself.
The Harmony patch they added to modify CopyAllowancesFrom is:
This patch modifies the vanilla CopyAllowancesFrom method, making it only work when a world is loaded. This causes a crash when it tries to run CopyAllowancesFrom during the initial game startup, this is the part that does it:
This, in turn, breaks my mod, since my mod calls CopyAllowancesFrom during the initial game startup (before a world is loaded), which triggers the crash in their patch.
They can fix this by adding a safety check that they already use in the ExposeData_Postfix method: