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Really? That's odd, because i can play all of the UGC I have installed just fine, last I checked...
@rafaelous and anyone else who is having this issue, can you launch other UGC campaigns?
In the first two scenes Case hase a deck (when he should not)
After that he has two basic matrix attacks (which he should not)
The cobra from scene 3 onward is quest item(?) when it should properly be a weapon.
1) I don't think that it's a big problem that Case has a deck, in the first two scenes IMO. Unless there's a storry reason i overlooked, it should be OK. However, i can jsut give the player a deck and teh matrix attacks for the flashback scene, and just have the default character be mostly naked.
2) Which scenes are you talking about, exactly? Was it during The Chase?
3) The cobra is supposed to be a quest item, initially. Since, following the timeline of the book means that he acquired a weapon before being full-on chased. In the book, Case doesn't ever fire back at Molly during the chase, so giving the player a usuable weapon would not encourage them to just run from Molly like in the book. At least for that chase, I want the player to just run from Molly like Case did, rather then instinctually try to fight her because I gave them a weapon.
I start out with a Case who's got 10 decking and ESP control, 9 because racial maximum. No weapon, but he's got a deck. No problem. When I enter the oriental place to buy a gun, the protagonist is switched out with a Case that's got minimal decking abilities and two Basic Matrix Attacks instead of a deck. (This let me knock Molly to 0 health in one blow when she started chasing me again, but that doesn't really matter much since she's got plot armor.) When I got to the flashback, it was still the Case with Basic Matrix Attacks and no deck. Dead end.