Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera Part 1
LandMarine47 20 Jul, 2024 @ 12:08pm
DEI settlement garrison instantly respawning bug?
Just wanted to report a bug I have observed while playing DEI. Not sure if this is an issue in Vanilla Rome II, but there are some factions that have their settlement garrison's respawn at full strength after reinforcing an allied army in a field battle. Upon moving on the settlement, even having wiped the entire army on the campaign map, not single loss is suffered by the defending settlement Garrison. I am going to try and test it out, but it seems to only be affecting celtic culture settlements. Has anyone had the same issue in their games? I am running no submods, just the 1.34 beta patch
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kam2150  [developer] 21 Jul, 2024 @ 12:57pm 
Its not a DeI thing, its Rome 2 thing and it works for player too.

Basically what happens is that during passing of a turn, city garrison took part in combat and took casualties BUT during same turn, that city finished constructing a building that changed garrison units.
Instead of keeping track of current garrison units, game always "spawns" whole new garrison when such change occurs, hence giving imperssion that all units healed.
LandMarine47 21 Jul, 2024 @ 7:03pm 
Thanks for the clarification. Pretty much only played the vanilla tutorial before hoping onto DEI, figured many of the bugs were just base game ones that carried over. Only other one I have observed is the second phase of the campaign objectives lasting only two turns before moving onto the third phase.
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