Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Conflictus Antiquarum Culturarum (CAC) version 0.9.0.2
bugs graphique
Hello .
I find your very relevant mode.
however, some graphics anomalies in the texture of the basic unit of most factions, such paysant the Epirus and Rome does not seem to corp and a unit of Roman javelin thrower and another unit combatante.
Legs and arms can be seen waving an invisible chest.
est'il planned corrections.
it is frustrating .
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Showing 1-3 of 3 comments
alchristensen1972  [developer] 28 Aug, 2015 @ 9:19am 
Hi and thanks for the notification.
If you want my help to fix the bugs, then I will need your help to be more specific and identify the units in question.
Just give me a list of the unit names and what observation you have to each of them?

Thank you :-)
cdt almareicher 10 Oct, 2015 @ 5:21am 
Originally posted by alchristensen1972:
Hi and thanks for the notification.
If you want my help to fix the bugs, then I will need your help to be more specific and identify the units in question.
Just give me a list of the unit names and what observation you have to each of them?

Thank you :-)

____________________________________________________________
Hello .
CAC after having run without other additional mod,
-272 in the campaign, most Roman swordsmen not decoration on their shield.
I do not peus give you their names, since the ACC mod gives no description of the Units that you have added or changed.

What is this for the spectra, it is probableque I am responsible for the absence of certain graphic elements of the characters and some Units faction, caused by the conflict of several mod unit (DRAMABELLI. IMPERIAL LEGION OF ROME . CAESAR LEGION radious UNIT. barbars_mer black etc .. .The pack of the TWH ...)
continurai I inform you of bug encountered.
Thank you for your work .

cdt almareicher 10 Oct, 2015 @ 6:29am 
I allowed myself to add mods:
"meh battle mod" of onthebrightside to adjust the most consistent with the moral combat loss rate and the rate of survivors after a defeat, and that following the anlyse various ancient battles in history.
I find that too often battles ROME 2 resemblent in gladiator fights or he can not remain in that a surviving on thousands present on the battlefield.

mods "realistic battle adapted Now, with rare battle animations." Sir Galahad the Pure workshop, and "Tactics realistic legionnaires" of abel1717 Workshop for annimations of Units in combat.

In the ACC mod, visual effects are not enough virulant. you believe that you can include in the battaille, the shock wave effects on pluis under a shield of javelos or arrows,
 fighting characters that does not set a single opponent, as the front line undulates under the pressure of the protagonists, sometimes forward and sometimes backward.
Your model has full element that makes it both autentique, and pleasant to the level of play.
all these small details as I've experienced in other mods mod creator campaign, motivated, doing the diffence.
what do you think

ps: sorry for my bad English.:steambored:
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