Space Engineers

Space Engineers

Gravity Collector - pulls and collects floating objects
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Sage 5 Sep, 2019 @ 1:33pm
Crash during world load
Hi there!

This is such an old mod, but was working fine yesterday! Here's the crash. If there's a way I can get you the whole log, let me know - it is too big for paste.bin

THanks!

2019-09-05 14:53:15.989 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Digi.GravityCollector.GravityCollector.SaveSettings()
at Digi.GravityCollector.GravityCollector.IsSerialized()
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Showing 1-4 of 4 comments
Digi  [developer] 5 Sep, 2019 @ 4:57pm 
Is that error on SP/Host, DS or MP client?

I'm not sure what would be null there but I'll be updating this soon with nullchecks for everything in there and it will log the errors instead of crashing so hopefully that will give more context to what exactly was null.
Last edited by Digi; 5 Sep, 2019 @ 4:57pm
Sage 5 Sep, 2019 @ 7:41pm 
It's in single player. Anything I can do to keep using it without starting a new world?
Thanks!
Digi  [developer] 5 Sep, 2019 @ 8:17pm 
You don't need to start a new world, it won't crash anymore, but it will show errors, can you post those new errors? if they still happen.

Or if you can send the world I can try and replicate it here to find the issue faster.
Last edited by Digi; 5 Sep, 2019 @ 8:18pm
Digi  [developer] 6 Sep, 2019 @ 1:06am 
Someone else posted the needed error in the comments, I found the issue and that error will be no more in next update :}
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