Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Making workshop map available for client download
Can't use cheat cvar dsp_off in multiplayer, unless the server has sv_cheats set to 1.
Unknown command "sv_tags"
Unknown command "sv_tags"
Unknown command "sk_plr_dmg_crowbar"
Unknown command "sk_npc_dmg_crowbar"
Unknown command "sk_plr_dmg_stunstick"
Unknown command "sk_npc_dmg_stunstick"
Using map cycle file cfg/mapcycle.txt.
Warning: Table decalprecache is full, can't add decals/plaster019a
Host_Error: CVEngineServer::PrecacheDecal: 'decals/plaster019a' overflow, too many decals
[SCP294R] No update available for SCP 294 - Redux ( Editor Version )
This looks like the map has too many decals, so it shuts itself down. The map, however, has very few decals, so it's a problem with your addons. From what I've found, some people claimed it may be the "Extended Paint Tool" mod.