Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
And Why I need 300 to 500 popcap is because if I play win condition as Annihilation,then I have to annihilate almost all of the enemy units(including enemy structures) to win a match,but,if I play win condition as Victory Point,then I think 195 to 250 popcap is enough because in this mode,I only need to keep the front-line not to be destroyed,then I will win the game.And one more thing I want to notice you is that I think no matter what the two kinds of win condition is,on this map,Germany always need less population cap than Allies to win the war,just because Germany has very strong defense system in this Day-D map and there are only two narrow roads for engaging!About my situation: I have experienced play as German with Victory Point succesfully,but now,I want to simulate the Allies in those historical years:not just fight for few Victory Point,but aliies need to gradually go deep into heart of german area and annihilate all of the recalcitrant german they encounter.So,I recently play as allies,win condition is Annihilation,so,I need larger popcap to ensure allies could annihilate all threats on german's highland.