Homeworld Remastered Collection

Homeworld Remastered Collection

LPF MOD v5.510
dengun  [developer] 17 Jun, 2015 @ 2:28am
A bug, the report of the spelling error.
Please tell me if you discovered a bug and spelling error.
When modified work is easy, it will be improved at relatively early time. :)
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Showing 1-12 of 12 comments
dengun  [developer] 17 Jun, 2015 @ 2:30am 
I work using an English interpreter.
Probably there may be a much spelling error. X(
ReaverSP 20 Jun, 2015 @ 7:26am 
Guten Tag

I have come across a serious game breacking bug in which every ones resource collectors get destroy by just... gathering resources.
dengun  [developer] 20 Jun, 2015 @ 8:10am 
@ReaverSP
Thank you for discovering a problem.
I confirmed this problem and took means to be settled.
V0.20 :)
ReaverSP 21 Jun, 2015 @ 12:44am 
Originally posted by dengun:
@ReaverSP
Thank you for discovering a problem.
I confirmed this problem and took means to be settled.
V0.20 :)

I am terribly sorry dengun but the bug has not been fix at all. As far as I experiencing this bug, it seems it has nothing to do with the maps, it is bug with either the resource collectors or the asteroids/resource points them selves. When the asteroids/resource points reach a critical low amount of RU o they drop to 0, the resource collectors blows up.
I know this is not the right place to ask but, could we spect any time a reserch tree? And ship names, like "LFP Shimakaze class assault destroyer" or "LFP To-Ka class torpedo attacker?"
Last edited by ReaverSP; 21 Jun, 2015 @ 12:47am
dengun  [developer] 21 Jun, 2015 @ 3:52am 
@ReaverSP
sorry. X(
I reconfirmed a problem.
There is not yet the prospect of the solution, but is going to solve this problem while it is early.

There is no plan of the introduction about research.
(it is present conditions unreasonableness that I incorporate them in AI)
About the name of the ship, it will be the same for a while.
I do not yet have the proper noun.
dengun  [developer] 21 Jun, 2015 @ 8:03am 
The problem of resourcecollector is very difficult.
They approach the asteroid and seem to die when they leave it.
It seems to be necessary that I take time more and look for a cause.
dengun  [developer] 22 Jun, 2015 @ 3:38am 
The problem seemed to be solved now.
I am going to upload a version improved soon.
ReaverSP 22 Jun, 2015 @ 1:08pm 
Resource collector bug solved! No other bugs found yet.

May I recomend the creation for a threat for to share ideas to improve the mod?
Like the research tree, or one I have come across, the behavior and attack of the LFP assault destroyer, which is... beautiful model, nice weapons, ideal to escort and support battle destroyers and carriers but, erratic combat behavior?

May I recomend to upload this mod on Moddb to make it more known to the community and maybe to find modders interested to support your work?
Last edited by ReaverSP; 22 Jun, 2015 @ 1:10pm
dengun  [developer] 23 Jun, 2015 @ 2:31am 
Originally posted by ReaverSP:
Resource collector bug solved! No other bugs found yet.

May I recomend the creation for a threat for to share ideas to improve the mod?
Like the research tree, or one I have come across, the behavior and attack of the LFP assault destroyer, which is... beautiful model, nice weapons, ideal to escort and support battle destroyers and carriers but, erratic combat behavior?

May I recomend to upload this mod on Moddb to make it more known to the community and maybe to find modders interested to support your work?


It will create a thread of ideas in the near future.
It will be operated for a fixed rule.

For now, I myself do not plan to upload Moddb.
Currently, busy with steam at community ....
ReaverSP 20 Jul, 2015 @ 9:19am 
Dear dengun

I do not know if this is a bug but, there seems to be a problem on docking orders for fighters and corvetes in carriers. Ther do not dock immediately, they freeze waiting till the player repeate the order several times.
Fighter missiles seems to be useless, they never hit other strike craft. Fighters are to stiff, there is no dogfigth at all, as should be spected from fighters.
dengun  [developer] 21 Jul, 2015 @ 3:01am 
Originally posted by ReaverSP:
Dear dengun

I do not know if this is a bug but, there seems to be a problem on docking orders for fighters and corvetes in carriers. Ther do not dock immediately, they freeze waiting till the player repeate the order several times.
Fighter missiles seems to be useless, they never hit other strike craft. Fighters are to stiff, there is no dogfigth at all, as should be spected from fighters.
If the docking does not work it will freeze when there is an obstacle to the landing line.

Missile, which is equipped with fighter is remodeling that I was the first practice in the MOD.
It was such things as memorabilia.
In the near future, it will be deleted.
SlashSasha 26 Mar, 2019 @ 3:08am 
I dont hear any gun fire nor sounds coming from destroyed ship nor anything only radio.
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