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1. In creative, print one each: the 113E KAPPOG and 113F HEPOG guided projectiles. Depower the merge blocks after each one is printed and cut (CNTL X) and paste (CNTL V) the projectiles to move them outside the weapon.
2. Access the projectile menu's (you'll have to temperarily attach a control panel block to access the 113E) and change ownership of each projectile's antenna and remote control to yourself. Copy the updated projectiles and save them as your personnel blue prints using their assigned names.
3. On the GAW 1, toggle the projectile select switch to 113E to power on that projector, then access the control menu and do a search for projector 113E. Load your new blue print for that projectile (113E projectile goes to 113E projector, etc). Repeat the same process for the 113F and ensure you check that each projectile's blueprint is lined up with the GAW's merge block.
4. Change ownership of the GAW 1 antenna's and remote to yourself.
5. Save and conduct a test fire. Everything should work. Be sure to exit control of the GAW 1 remote before atttempting to access a projectile in flight (hit T right after firing followed by K).
I'm eventually going to upload the projectiles to steam to make this process easier. I'm redeploying from Iraq this weekend so will be out of the net while I get reestablished back in ther states.
cheers,
-Ry
Ensure the turret lock (landing gear) is disengaged. It's no longer effective since they changed the landing gear mechanitcs several months ago. You may want to do that before entering the seat.